diff --git a/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab index d72d8cac6e..0846bf0192 100644 --- a/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab @@ -21987,7 +21987,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -31969,7 +31969,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &643417629125995719 GameObject: @@ -32307,7 +32307,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &3957443876551869427 ParticleSystem: @@ -37951,7 +37951,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &4793131406587476149 ParticleSystem: @@ -48911,7 +48911,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &7556789559207196177 ParticleSystem: @@ -59339,7 +59339,7 @@ RectTransform: m_GameObject: {fileID: 2061786192177947751} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8510892141878688149} m_RootOrder: 2 @@ -59347,7 +59347,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &4058063334220552491 ParticleSystem: @@ -64199,7 +64199,7 @@ RectTransform: m_GameObject: {fileID: 2105003316736049933} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7333975447005451185} m_RootOrder: 2 @@ -64207,7 +64207,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &6867275244931140796 ParticleSystem: @@ -75333,7 +75333,7 @@ RectTransform: m_GameObject: {fileID: 2563652590869230878} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7594862106453552106} m_RootOrder: 2 @@ -75341,7 +75341,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &3253808768176485546 ParticleSystem: @@ -85762,7 +85762,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -90037,7 +90037,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2835493833500473932 GameObject: @@ -109857,7 +109857,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3182481479930337900 GameObject: @@ -116072,7 +116072,7 @@ RectTransform: m_GameObject: {fileID: 3548220524650322275} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1615631527177124036} m_RootOrder: 2 @@ -116080,7 +116080,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &1688697119448917466 ParticleSystem: @@ -126300,7 +126300,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3944293176626243123 GameObject: @@ -128067,7 +128067,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -137754,7 +137754,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &1743467333901652258 ParticleSystem: @@ -143833,7 +143833,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -152977,7 +152977,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -157160,7 +157160,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5018152144500405339 GameObject: @@ -162852,7 +162852,7 @@ RectTransform: m_GameObject: {fileID: 5332282385636893367} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3087817608806007548} m_RootOrder: 2 @@ -162860,7 +162860,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &8172646303211972099 ParticleSystem: @@ -168343,7 +168343,7 @@ RectTransform: m_GameObject: {fileID: 5619662738421112723} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4988179187389871554} m_RootOrder: 2 @@ -168351,7 +168351,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &7596452866398725467 ParticleSystem: @@ -185272,7 +185272,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6704302067438486596 GameObject: @@ -185420,7 +185420,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &2745319991821581665 ParticleSystem: @@ -197949,7 +197949,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &6116151650416314015 ParticleSystem: @@ -207481,7 +207481,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7844561452942512870 GameObject: @@ -217605,7 +217605,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -222321,7 +222321,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -227164,7 +227164,7 @@ ParticleSystem: donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 100, y: 100, z: 1} + m_Scale: {x: 120, y: 120, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -237561,7 +237561,7 @@ RectTransform: m_GameObject: {fileID: 8636658852628034621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2642479062357114862} m_RootOrder: 2 @@ -237569,7 +237569,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &8958952449674810850 ParticleSystem: @@ -242754,7 +242754,7 @@ RectTransform: m_GameObject: {fileID: 8835247479535113914} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.0002326, y: 1.0002326, z: 1.0002326} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2993439196851144395} m_RootOrder: 2 @@ -242762,7 +242762,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &3333647271613252403 ParticleSystem: @@ -247725,7 +247725,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &1185684018515131345 ParticleSystem: @@ -252485,7 +252485,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &796257216757837371 ParticleSystem: @@ -257171,7 +257171,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 100} + m_SizeDelta: {x: 120, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &9148329339075791396 GameObject: