推进城界面修改
parent
e3a70ead03
commit
a40effc79e
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@ -99,9 +99,11 @@ function QiJieShiLianMonsterInfo:FormationAdapter()
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-- heroListGo[i].transform.parent:GetComponent("Image").sprite=self.spLoader:LoadSprite("t_chengyuankuang_kuang")
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self:SetCardSingleData(heroListGo[i],bossTeaminfo[i],i)
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heroListGo[i]:SetActive(true)
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Util.GetGameObject(heroListGo[i], "Mask/icon"):SetActive(true)
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else
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heroListGo[i]:SetActive(true)
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Util.GetGameObject(heroListGo[i],"lv/Text"):GetComponent("Text").text=""
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Util.GetGameObject(heroListGo[i], "Mask/icon"):SetActive(false)
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end
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end
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ResetItemView(self.root,self.root.transform,itemList,5,1,sortingOrder,false,rewardData)
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@ -122,7 +124,7 @@ function QiJieShiLianMonsterInfo:SetCardSingleData(o,monsterId, _pos)
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hp:SetActive(false)
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local rage = Util.GetGameObject(o,"rageProgress")
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rage:SetActive(false)
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LogError("monsterId================="..monsterId)
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local monsterconfig = ConfigManager.GetConfigData(ConfigName.MonsterConfig, monsterId)
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local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, monsterconfig.MonsterId)
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@ -162,7 +164,7 @@ function QiJieShiLianMonsterInfo:SetCardSingleData(o,monsterId, _pos)
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end
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local effect = Util.GetGameObject(o,"UI_Effect_jinkuang_KaPai")
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effect.gameObject:SetActive(monsterconfig.Star > 9)
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effect.gameObject:SetActive(false)
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SetHeroFormationFlyEffect(o,self.spLoader,effect,monsterconfig.Star,sortingOrder)
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Util.SetParticleSortLayer(effect.gameObject, sortingOrder + 1)
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end
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