界面显示修改提交
parent
051b6ae456
commit
a506dc7997
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@ -169,7 +169,7 @@ function this:SetData()
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this.Btn1:GetComponent("Button").enabled = true
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if HomeLandManager.BuildData[limit[1]].level >= limit[2] then
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this.costCondition.text = ""
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this.costCondition.text = "强化消耗:"
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this.costIcon.gameObject:SetActive(true)
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this.costNum.gameObject:SetActive(true)
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@ -209,7 +209,8 @@ function this:SetData()
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this.Tips:SetActive(false)
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this.costIcon.gameObject:SetActive(true)
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this.costNum.gameObject:SetActive(true)
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this.costCondition.gameObject:SetActive(false)
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-- this.costCondition.gameObject:SetActive(false)
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this.costCondition.text = "突破消耗:"
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--突破的消耗和升级不同
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local cost = equipRankUpConfig.Cost
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local color2 = BagManager.GetTotalItemNum(cost[1][1]) >= cost[1][2] and "#FFEED6" or "red"
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