diff --git a/Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab b/Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab index 60a6ad8392..395b0a951e 100644 --- a/Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab @@ -43660,16 +43660,16 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252199351641677490} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 2461825146493731649} - m_RootOrder: 7 + m_Father: {fileID: 6676606228341209650} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: -444, y: 1639} + m_AnchoredPosition: {x: -78.100006, y: 50} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2468755917181465753 @@ -43693,7 +43693,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.13015783, g: 0.9528302, b: 0.1033731, a: 1} + m_Color: {r: 1, g: 0.9248581, b: 0, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -43713,7 +43713,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 1 m_LineSpacing: 1 - m_Text: New Text + m_Text: "New Text\n\u6BCF\u65E5\u89E3\u9501" --- !u!114 &2014104488920720171 MonoBehaviour: m_ObjectHideFlags: 0 @@ -44239,7 +44239,7 @@ RectTransform: - {fileID: 2461572105942810881} - {fileID: 5508372000661152921} - {fileID: 1647788101} - - {fileID: 5972340744719157198} + - {fileID: 6676606228341209650} - {fileID: 3492279594617188233} m_Father: {fileID: 0} m_RootOrder: 0 @@ -46358,7 +46358,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: -391.8, y: 1591} + m_AnchoredPosition: {x: -391.8, y: 1512} m_SizeDelta: {x: 264.3, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &982289915022788493 @@ -46513,3 +46513,78 @@ MonoBehaviour: m_EffectColor: {r: 0.32941177, g: 0.21176472, b: 0.17254902, a: 1} m_EffectDistance: {x: 2, y: -2} m_UseGraphicAlpha: 1 +--- !u!1 &9020210402580609357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6676606228341209650} + - component: {fileID: 2098249975068457475} + - component: {fileID: 2402287473492737032} + m_Layer: 5 + m_Name: hintTxtBG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6676606228341209650 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9020210402580609357} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5972340744719157198} + m_Father: {fileID: 2461825146493731649} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: -365.9, y: 1604.3} + m_SizeDelta: {x: 413, y: 97.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2098249975068457475 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9020210402580609357} + m_CullTransparentMesh: 0 +--- !u!114 &2402287473492737032 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9020210402580609357} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: efe1df063ef892749bbf454b3de17ece, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 diff --git a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua index beeed88a55..3edb03b083 100644 --- a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua @@ -10,7 +10,7 @@ local npc function FightLevelChapterPanel:InitComponent() this.spLoader = SpriteLoader.New() self.btnBack = Util.GetGameObject(self.gameObject, "btnBack") - this.hintTxt = Util.GetGameObject(self.gameObject, "hintTxt"):GetComponent("Text") + this.hintTxt = Util.GetGameObject(self.gameObject, "hintTxtBG/hintTxt"):GetComponent("Text") this.maxTxt = Util.GetGameObject(self.gameObject, "maxTxt2"):GetComponent("Text") this.maxTxt.gameObject:SetActive(true) self.sortBtn = Util.GetGameObject(self.gameObject, "sortBtn")