抽卡立绘显示修改

onepiece_demo_arena
wangzhenxing 2023-12-04 18:47:19 +08:00
parent 4ab9d1b98e
commit a6d0814a13
1 changed files with 4 additions and 4 deletions

View File

@ -369,7 +369,7 @@ function SingleRecruitPanel:UpdataPanelData(_heroData)
Sound_Recruit3 = SoundManager.PlaySound(SoundConfig.Sound_Recruit3)
if heroStaticData and not IsNull(testLiveGO) then
poolManager:UnLoadLive(GetResourcePath(heroStaticData.Live), testLiveGO)
poolManager:UnLoadLive(GetResourcePath(heroStaticData.Painting), testLiveGO)
heroStaticData, testLiveGO = nil, nil
end
heroStaticData = heroConfigData[_heroData.heroId]
@ -428,13 +428,13 @@ function SingleRecruitPanel:UpdataPanelData(_heroData)
end
--TODO:动态加载立绘
testLiveGO = poolManager:LoadLive(GetResourcePath(heroStaticData.Live), self.live2dRoot.transform,
testLiveGO = poolManager:LoadLive(GetResourcePath(heroStaticData.Painting), self.live2dRoot.transform,
Vector3.one * heroStaticData.Scale, Vector3.New(heroStaticData.Position[1],heroStaticData.Position[2],0))
SetHEeroLiveToward(testLiveGO,heroStaticData.Toward,heroStaticData.Position)
local SkeletonGraphic = testLiveGO:GetComponent("SkeletonGraphic")
local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
poolManager:SetLiveClearCall(GetResourcePath(heroStaticData.Live), testLiveGO, function ()
poolManager:SetLiveClearCall(GetResourcePath(heroStaticData.Painting), testLiveGO, function ()
if SkeletonGraphic and not IsNull(SkeletonGraphic) then
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete - idle
end
@ -500,7 +500,7 @@ function SingleRecruitPanel:OnClose()
index=0
this.CloseAllTimer()
if heroStaticData then
poolManager:UnLoadLive(GetResourcePath(heroStaticData.Live), testLiveGO)
poolManager:UnLoadLive(GetResourcePath(heroStaticData.Painting), testLiveGO)
end
heroStaticData, testLiveGO = nil, nil
this.StopPanelSound()