主界面初改

tcx_xiyou_test
yuanshuai 2024-01-08 11:18:55 +08:00
parent 03f35ebcec
commit a71374d2f0
74 changed files with 1734 additions and 325 deletions

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View File

@ -1102,9 +1102,9 @@ function this.SetRightBarSize()
this.RightUp2:SetActive(PlayerManager.level >= 5 and SERVER_VERSION == 0)
local str = PlayerPrefs.GetInt(PlayerManager.uid.."MainRightBarSetting")
if not str or str == 0 then
this.RightUp2bgSize.sizeDelta = Vector3.New(180,320,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(180,220,0)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,-90))
this.RightUp2bgSize.sizeDelta = Vector3.New(147,320,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(147,220,0)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,180))
else
local num = 0
for i = 1, this.RightUp2Grid.transform.childCount do
@ -1113,38 +1113,38 @@ function this.SetRightBarSize()
end
end
local y = ySet[num]
this.RightUp2bgSize.sizeDelta =Vector3.New(180,y,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(180,y,0)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,90))
this.RightUp2bgSize.sizeDelta =Vector3.New(147,y,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(147,y,0)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,0))
end
Util.AddOnceClick(this.RightUp2btn.gameObject,function()
local str2 = PlayerPrefs.GetInt(PlayerManager.uid.."MainRightBarSetting")
if str2 == 0 then
PlayerPrefs.SetInt(PlayerManager.uid.."MainRightBarSetting",1)
--按钮旋转
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return -90 end),
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return 180 end),
DG.Tweening.Core.DOSetter_float(function (t)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,t))
end), 90, 0.3):SetEase(Ease.Linear)
end), 0, 0.3):SetEase(Ease.Linear)
--底图拉伸
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return 220 end),
DG.Tweening.Core.DOSetter_float(function (t)
this.RightUp2rectSize.sizeDelta = Vector3.New(180,t,0)
this.RightUp2bgSize.sizeDelta = Vector3.New(180,t + 100,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(147,t,0)
this.RightUp2bgSize.sizeDelta = Vector3.New(147,t + 100,0)
end), this.RightUp2gridSize.sizeDelta.y, 0.3):SetEase(Ease.Linear)
this.ShowEffect(true)
else
PlayerPrefs.SetInt(PlayerManager.uid.."MainRightBarSetting",0)
--按钮旋转
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return 90 end),
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return 0 end),
DG.Tweening.Core.DOSetter_float(function (t)
this.RightUp2btnImg.rotation = Quaternion.Euler(Vector3.New(0,0,t))
end), -90, 0.3):SetEase(Ease.Linear)
end), 180, 0.3):SetEase(Ease.Linear)
--底图拉伸
DoTween.To(DG.Tweening.Core.DOGetter_float( function () return this.RightUp2gridSize.sizeDelta.y end),
DG.Tweening.Core.DOSetter_float(function (t)
this.RightUp2rectSize.sizeDelta = Vector3.New(180,t,0)
this.RightUp2bgSize.sizeDelta = Vector3.New(180,t + 100,0)
this.RightUp2rectSize.sizeDelta = Vector3.New(147,t,0)
this.RightUp2bgSize.sizeDelta = Vector3.New(147,t + 100,0)
end), 220, 0.3):SetEase(Ease.Linear)
this.ShowEffect(false)
end