diff --git a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua index e6e49fb210..67fa30303f 100644 --- a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua +++ b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua @@ -98,7 +98,7 @@ end --加载三个立绘(称号 坐骑 皮肤) function PlayerLiveView:OnShowLive() - LogBlue("self.rideLiveGo "..self.rideLiveGo.name) + -- LogBlue("self.rideLiveGo "..self.rideLiveGo.name) self.rideLiveGo:SetActive(false) self.playerLiveGo:SetActive(false) self.titleLiveGo:SetActive(false) @@ -262,14 +262,14 @@ function PlayerLiveView:SetWalkDir(dir) end function PlayerLiveView:SetWalkDirInfo(playerDir,RideDir) if playerDir and (self.oldPlayerDirAnimation ~= playerDir.animation or self.oldPlayerDiry ~= playerDir.y) then - LogBlue("PlayerLiveView playerDir : "..playerDir.animation .." ".. playerDir.y) + -- LogBlue("PlayerLiveView playerDir : "..playerDir.animation .." ".. playerDir.y) self.playerLiveSkeletonGraphic.transform.localEulerAngles = Vector3.New(0, playerDir.y, 0) self.playerLiveSkeletonGraphic.AnimationState:SetAnimation(0, playerDir.animation, true) self.oldPlayerDirAnimation = playerDir.animation self.oldPlayerDiry = playerDir.y end if RideDir and (self.oldRideDirAnimation ~= RideDir.animation or self.oldRideDiry ~= RideDir.y) then - LogBlue("PlayerLiveView RideDir : "..RideDir.animation .." ".. RideDir.y) + -- LogBlue("PlayerLiveView RideDir : "..RideDir.animation .." ".. RideDir.y) self.rideLivSkeletonGraphic.transform.localEulerAngles = Vector3.New(0, RideDir.y, 0) self.rideLivSkeletonGraphic.AnimationState:SetAnimation(0, RideDir.animation, true) self.oldRideDirAnimation = RideDir.animation