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m_AnchoredPosition: {x: 58, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 101} m_Pivot: {x: 0, y: 0.5} --- !u!222 &6149476631504047147 @@ -9323,7 +9323,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 54.505127, y: -25.000061} + m_AnchoredPosition: {x: 40, y: -25.000061} m_SizeDelta: {x: 56.39, y: 56.39} m_Pivot: {x: 1, y: 0.5} --- !u!222 &8123468436595037891 diff --git a/Assets/ManagedResources/~Lua/Modules/FirstRecharge/FirstRechargePanel.lua b/Assets/ManagedResources/~Lua/Modules/FirstRecharge/FirstRechargePanel.lua index c48e8ad5e7..f88246abee 100644 --- a/Assets/ManagedResources/~Lua/Modules/FirstRecharge/FirstRechargePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/FirstRecharge/FirstRechargePanel.lua @@ -322,7 +322,7 @@ function FirstRechargePanel:OnRechargeBtnClicked() if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.XinRenShop) then JumpManager.GoJump(36012) else - JumpManager.GoJump(36001) + JumpManager.GoJump(36008) end end end diff --git a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua index 1c49444a1e..378784798f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua @@ -1773,6 +1773,7 @@ function this.RequestUserForceChange(teamId, func) data.teamId = teamId local msg = data:SerializeToString() Network:SendMessageWithCallBack(MessageTypeProto_pb.USER_FORCE_CHANGE_REQUEST, MessageTypeProto_pb.USER_FORCE_CHANGE_RESPONSE, msg, function() + CheckRedPointStatus(RedPointType.Practice_Cultivation) if func then func() end diff --git a/Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua b/Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua index 022620bb8e..c30f6209f9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua @@ -53,7 +53,7 @@ function MonthCardPage:BindEvent() if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.XinRenShop) then JumpManager.GoJump(36012) else - JumpManager.GoJump(36001) + JumpManager.GoJump(36008) end else if self.curAllMonthCardData[cardData[i].cardType].state == 0 then diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua index c8b5629468..fae17f8b20 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua @@ -304,6 +304,9 @@ function PlayerInfoPopup:OnShow() end) else --目前只给灵脉,如果还有其他请写明备注 + this.InfoBtns:SetActive(false) + this.InfoContentGrid:SetActive(false) + this.pokemonObj:SetActive(false) this.extraInfo.Init(this,this.data,_ViewConfig[this._ViewType]) end end diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua index e52d33dae9..dc8f51479c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua @@ -7,6 +7,7 @@ local EquipStrengthen = ConfigManager.GetConfig(ConfigName.EquipStrengthen) local EquipRankUp = ConfigManager.GetConfig(ConfigName.EquipRankUp) local suitConFig = ConfigManager.GetConfig(ConfigName.EquipSuiteConfig) local _BaseProList = {}--基础属性对象 +local _homeProList = {}--摘星阁属性对象 local _suitProList = {}--套装属性对象 local _superProList = {}--白金属性对象 local typeToUpdate = { @@ -41,6 +42,12 @@ function RewardEquipSingleShowPopup2:InitComponent() self.baseProGrid = Util.GetGameObject(self.basePro, "grid") self.baseProPre = Util.GetGameObject(self.basePro, "grid/curProName") self.baseProPre:SetActive(false) + --homePro + self.homePro = Util.GetGameObject(self.midBar, "homePro") + self.homeProName = Util.GetGameObject(self.homePro, "PropertyName"):GetComponent("Text") + self.homeProGrid = Util.GetGameObject(self.homePro, "grid") + self.homeProPre = Util.GetGameObject(self.homePro, "grid/curProName") + self.homeProPre:SetActive(false) --suitPro self.suitPro = Util.GetGameObject(self.midBar, "suitPro") self.suitProName = Util.GetGameObject(self.suitPro, "PropertyName"):GetComponent("Text") @@ -271,19 +278,11 @@ function RewardEquipSingleShowPopup2:OnShow() _BaseProList[index]:SetActive(true) _BaseProList[index]:GetComponent("Text").text = GetLanguageStrById(proConfigData.Info) local vText = Util.GetGameObject(_BaseProList[index], "curProVale"):GetComponent("Text") - --摘星阁加持 - local power = prop[2] - local hText = Util.GetGameObject(vText.gameObject, "homeValue"):GetComponent("Text") - hText.text = "" - if self.equipData.homeEquipLv and self.equipData.homeEquipLv[1] > 0 and proConfigData.Style == 1 then - local num = HomeLandManager.LevelToValue(self.equipData.homeEquipLv,self.equipData.position) - hText.text = string.format("(摘星阁加持:%s",num).."%)" - power = math.ceil(power*(1 + num/100)) - end - if power > 0 then - vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, power) + -- Util.GetGameObject(vText.gameObject, "homeValue"):GetComponent("Text").text = ""--摘星阁加持文字显示位置 + if prop[2] > 0 then + vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, prop[2]) else - vText.text = GetPropertyFormatStr(proConfigData.Style, power) + vText.text = GetPropertyFormatStr(proConfigData.Style, prop[2]) end end end @@ -291,6 +290,33 @@ function RewardEquipSingleShowPopup2:OnShow() self.basePro:SetActive(false) end + --homePro基础属性 + if self.equipData.homeEquipLv and self.equipData.homeEquipLv[1] > 0 and self.curHeroData then + self.homePro:SetActive(true) + for _, pro in ipairs(_homeProList) do + pro:SetActive(false) + end + if equipConfigData.Property then + for index, prop in ipairs(equipConfigData.Property) do + local proConfigData = ConfigManager.GetConfigData(ConfigName.PropertyConfig, prop[1]) + if proConfigData and proConfigData.Style == 1 then + local num = HomeLandManager.LevelToValue(self.equipData.homeEquipLv,self.equipData.position) + local power = math.ceil(prop[2]*(num/100)) + if not _homeProList[index] then + _homeProList[index] = newObjToParent(self.homeProPre, self.homeProGrid) + end + _homeProList[index]:SetActive(true) + _homeProList[index]:GetComponent("Text").text = GetLanguageStrById(proConfigData.Info) + local sText = Util.GetGameObject(_homeProList[index], "curProVale"):GetComponent("Text") + sText.text = "+"..GetPropertyFormatStr(proConfigData.Style, power) + Util.GetGameObject(sText.gameObject, "homeValue"):GetComponent("Text").text = string.format("(%s",num).."%)"--摘星阁加持文字显示位置 + end + end + end + else + self.homePro:SetActive(false) + end + --suitPro套装属性 --获取装备套装属性 local equipSuite = {} @@ -404,6 +430,7 @@ end function RewardEquipSingleShowPopup2:OnDestroy() self.spLoader:Destroy() _BaseProList = {} + _homeProList = {} _suitProList = {} _superProList = {} self.jumpViewList = {} diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua index 91e2114f87..b96c4008ee 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua @@ -577,6 +577,7 @@ function RewardItemPopup:RedCheckFuns() CheckRedPointStatus(RedPointType.XunBaoMiZong) CheckRedPointStatus(RedPointType.Gem) CheckRedPointStatus(RedPointType.HomeLand) + CheckRedPointStatus(RedPointType.Practice) end --界面销毁时调用(用于子类重写) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua b/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua index 6afad400ef..6031f15c07 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua @@ -385,7 +385,7 @@ function this.SetMissionData() if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.XinRenShop) then JumpManager.GoJump(36012) else - JumpManager.GoJump(36001) + JumpManager.GoJump(36008) end else JumpManager.GoJump(dataConfig.Jump[1]) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua index 48f01b06a4..44a9e885cd 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ChooseUpHero.lua @@ -133,11 +133,7 @@ function this.SingleHeroDataShow(go,_heroData,_index) proIcon.gameObject:SetActive(false) starGrid:SetActive(false) end - if curPage ~= 5 then - frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.Quality,heroData.Star)) - else - frame.sprite = this.spLoader:LoadSprite("t_tongyong_topkaung") - end + frame.sprite = this.spLoader:LoadSprite("t_tongyong_topkaung") this.choosedList[go] = choosed this.choosedList[go]:SetActive( heroData.Id==currHeroId) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index db9dcaee56..e05e2fa456 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -217,7 +217,7 @@ function RoleInfoLayout:SetData(_sortinglayer,_parent,_curHerodata,_isUpZhen,_he this:UpdateHeroUpLvAndBreakData()--升级 --角色定位按钮 this.posBtn.gameObject:SetActive(curHeroData.heroConfig.ShowHeroLocation==1) - this.posInfo.text = curHeroData.heroConfig.HeroLocationDesc1 + this.posInfo.text = curHeroData.star < 11 and curHeroData.heroConfig.HeroLocationDesc1 or curHeroData.heroConfig.HeroLocationDesc4 ForceRebuildLayout(this.posBtn.transform) end