diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 2544e83b58..3dfc9c078c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -847,6 +847,7 @@ function this:OnClose() for i = 1, #boxList2 do destroy(boxList2[i].obj) end + boxList2 = {} end --界面销毁时调用(用于子类重写) diff --git a/Assets/ManagedResources/~Lua/Modules/UpGradePackage/UpGradePackagePanel.lua b/Assets/ManagedResources/~Lua/Modules/UpGradePackage/UpGradePackagePanel.lua index 9420301fdd..684e3738a7 100644 --- a/Assets/ManagedResources/~Lua/Modules/UpGradePackage/UpGradePackagePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/UpGradePackage/UpGradePackagePanel.lua @@ -183,16 +183,12 @@ function this:Refresh() LogBlue("#curGiftId:"..tostring(curGiftId)) if curType == 1 then this.tip.text = string.format("恭喜您等级提升至%s级,我们为您准备了超值礼包,助您提升战力!!!",RechargeConfig[curGiftId].Desc) - LogPink(string.format("恭喜您等级提升至%s级,我们为您准备了超值礼包,助您提升战力!!!",RechargeConfig[curGiftId].Desc)) elseif curType == 3 then this.tip.text = string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升") - LogYellow(string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升")) elseif curType == 4 then this.tip.text = string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!") - LogYellow(string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!")) else this.tip.text = "" - LogPurple("空的!!!!!!!!!!!") end this.arrowsLeft:SetActive(num > 1)