tcx_xiyou_yueNan
parent
1159dfd120
commit
a915950efd
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@ -22,6 +22,7 @@ Hero_Prop_Type = {
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FaXiang = 12, --法相
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Gift = 13, --礼物
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Training = 14, --特训
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Shenji = 15, --神技
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}
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@ -760,6 +761,15 @@ Hero_Prop_Func = {
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end
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return allAddPro, conPropList, teamPropList, conTeamPropList, dePropList
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end,
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[Hero_Prop_Type.Shenji] = function(_heroData)
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--属性相关修改
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local propList, conPropList, teamPropList, conTeamPropList, dePropList
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local SingleProVal = PracticeManager.GetTailsmanPassivePower1(_heroData)
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if SingleProVal and #SingleProVal > 0 then
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propList, conPropList, teamPropList, conTeamPropList, dePropList = PassiveListToPropList(SingleProVal)
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end
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return propList, conPropList, teamPropList, conTeamPropList, dePropList
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end,
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[Hero_Prop_Type.Training] = function(_heroData)
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-- local addPro=HeroManager.GetHeroTrainingAddPro(_heroData.dId)
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-- if addPro==nil or #addPro==0 then
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@ -266,7 +266,7 @@ function this.PlayerInfoRequest(func)
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PlayerManager.InitSkinTitleMountData(msg.userSkinList, msg.userTitleList, msg.userMountList)
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--修行
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PracticeManager.UpdataFromServer(msg.practiceLevel) --修行等级
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PracticeManager.UpdataImprintDataFromServer(msg.sealList) --神印列表
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PracticeManager.UpdataImprintDataFromServer(msg.handBookSkills) --神印列表
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RecruitManager.SetRecruit3MustCount(msg.randomCount) --英雄心愿抽必得次数
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RecruitManager.SetRecruit2MustCount(msg.randCount) --法宝心愿抽必得次数
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PracticeManager.UpdataPlayerSkill(msg.practiceSkillInfos) --主角技能
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