Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
commit
a972b4993b
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@ -3744,14 +3744,26 @@ MonoBehaviour:
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extension: .png
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resPathIndex: 6
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||||
resAbNameIndex: 3
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||||
- resName: d_dianfrngsai_baqiang
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||||
extension: .png
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||||
resPathIndex: 7
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||||
resAbNameIndex: 3
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||||
- resName: d_dianfrngsai_guan
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||||
extension: .png
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resPathIndex: 7
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resAbNameIndex: 3
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- resName: d_dianfrngsai_guanjun
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extension: .png
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resPathIndex: 7
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resAbNameIndex: 3
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extension: .png
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resPathIndex: 7
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resAbNameIndex: 3
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extension: .png
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resPathIndex: 7
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@ -3760,6 +3772,10 @@ MonoBehaviour:
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|||
extension: .png
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||||
resPathIndex: 7
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||||
resAbNameIndex: 3
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- resName: d_dianfrngsai_yajun
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||||
extension: .png
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resPathIndex: 7
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resAbNameIndex: 3
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||||
- resName: j_jingjichang_ya
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extension: .png
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||||
resPathIndex: 7
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@ -11380,6 +11396,14 @@ MonoBehaviour:
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|||
extension: .png
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||||
resPathIndex: 74
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||||
resAbNameIndex: 39
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||||
- resName: y_yjj_$19.99
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||||
extension: .png
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||||
resPathIndex: 74
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||||
resAbNameIndex: 39
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||||
- resName: y_yjj_$49.99
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||||
extension: .png
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resPathIndex: 74
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||||
resAbNameIndex: 39
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- resName: y_yjj_128
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||||
extension: .png
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resPathIndex: 74
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@ -76,15 +76,18 @@ function MissionDailyPanel:OnOpen(popupType,...)
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end
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if not index then
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index = 1
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type = 0
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||||
if RedPointManager.GetRedPointMissionDaily() then
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index = 1
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type = 0
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elseif QinglongSerectTreasureManager.GetQinglongSerectTreasureRedPot() then
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index = 2
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type = 1
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||||
elseif QinglongSerectTreasureManager.GetSerectTreasureTrailRedPot() then
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index = 3
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type = 1
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elseif ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
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if QinglongSerectTreasureManager.GetQinglongSerectTreasureRedPot() then
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index = 2
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type = 1
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elseif QinglongSerectTreasureManager.GetSerectTreasureTrailRedPot() then
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index = 3
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type = 1
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end
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elseif TaskManager.GetAchievementState() then
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index = 4
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type = 0
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@ -93,12 +96,9 @@ function MissionDailyPanel:OnOpen(popupType,...)
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for i=1,#contentPrefabs do
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contentPrefabs[i].gameObject:SetActive(false)
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end
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LogGreen("index:"..index.." type:"..type)
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if index ~=1 and type == 0 then
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if ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
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index = 4
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else
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index = 2
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end
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index = 4
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end
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contentPrefabs[index].gameObject:SetActive(true)
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contentScripts[index].view:OnShow(this,...)--1、传入自己 2、传入不定参
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||||
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@ -60,19 +60,20 @@ function this:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.BuyQinglongSerectLevelSuccess, this.refresh)
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Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess, this.refresh)
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||||
Game.GlobalEvent:AddEvent(GameEvent.Activity.OnActivityOpenOrClose,this.CloseFunction)
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||||
Game.GlobalEvent:AddEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh)
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||||
end
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function this:RemoveListener()
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Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.BuyQinglongSerectLevelSuccess)
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Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess)
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||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClose)
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||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess)
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||||
end
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this.Closefunction = function()
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Timer.New(function()
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if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
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PopupTipPanel.ShowTip(Language[12320])
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parent:ClosePanel()
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||||
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return
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else
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this.refresh()
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||||
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@ -82,7 +83,10 @@ end
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|||
function this:OnShow(_parent,...)
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parent=_parent
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||||
sortingOrder = _parent.sortingOrder
|
||||
|
||||
if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
parent:ClosePanel()
|
||||
return
|
||||
end
|
||||
this.tips.text = Language[12350]
|
||||
local startTime,endTime,endTimeScale = QinglongSerectTreasureManager.GetTimeStartToEnd()
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this.time.text = Language[10546]..startTime.."-"..endTime
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@ -107,7 +111,8 @@ function this:OnDestroy()
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end
|
||||
end
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this.refresh = function()
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this.refresh = function()
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QinglongSerectTreasureManager.UpdateTreasureState2()
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this:topBar()
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this:showTaskList()
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CheckRedPointStatus(RedPointType.QinglongSerectTreasure)
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@ -67,12 +67,14 @@ function this:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess, this.refresh,curType)
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Game.GlobalEvent:AddEvent(GameEvent.TreasureOfHeaven.TaskRefresh, this.refresh,curType)
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||||
Game.GlobalEvent:AddEvent(GameEvent.Activity.OnActivityOpenOrClose,this.CloseFunction)
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||||
Game.GlobalEvent:AddEvent(GameEvent.MoneyPay.OnPayResultSuccess, this.refresh)
|
||||
end
|
||||
|
||||
function this:RemoveListener()
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess,this.refresh,curType)
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||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.TaskRefresh, this.refresh,curType)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClose,this.Closefunction)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.RechargeQinglongSerectSuccess)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.TreasureOfHeaven.TaskRefresh)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Activity.OnActivityOpenOrClosen)
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.MoneyPay.OnPayResultSuccess)
|
||||
end
|
||||
|
||||
this.Closefunction = function()
|
||||
|
|
@ -91,6 +93,10 @@ end
|
|||
function this:OnShow(_parent,...)
|
||||
parent=_parent
|
||||
sortingOrder = _parent.sortingOrder
|
||||
if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
parent:ClosePanel()
|
||||
return
|
||||
end
|
||||
this.refresh(curType)
|
||||
end
|
||||
|
||||
|
|
@ -142,7 +148,9 @@ function this:OnDestroy()
|
|||
self.timer = nil
|
||||
end
|
||||
end
|
||||
|
||||
function this.refresh(type)
|
||||
QinglongSerectTreasureManager.UpdateTreasureState2()
|
||||
this:SetTopBar()
|
||||
this:SetSelect()
|
||||
this:ShowTime(type)
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ function this.UpdateTreasureState2()
|
|||
local activityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.TreasureOfSomeBody)
|
||||
if this.rewardData[activityId] then
|
||||
for k,v in pairs(this.rewardData[activityId]) do
|
||||
if level < k or (level > k and this.GetTreasureState() < 1 and v.type == 1) then
|
||||
if level < k or (level >= k and this.GetTreasureState() < 1 and v.type == 1) then
|
||||
v.state = -2
|
||||
elseif v.state == -2 then
|
||||
v.state = 0
|
||||
|
|
@ -165,8 +165,13 @@ function this.SetLevel(_level)
|
|||
end
|
||||
|
||||
function this.GetLevel()
|
||||
if this.level > 50 then
|
||||
this.level = 50
|
||||
if not ActivityGiftManager.GetActivityOpenStatus(ActivityTypeDef.TreasureOfSomeBody) then
|
||||
return 0
|
||||
end
|
||||
local activityId = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.TreasureOfSomeBody)
|
||||
local level = this.rewardData[activityId][LengthOfTable(this.rewardData[activityId])-1].level
|
||||
if this.level > level then
|
||||
this.level = level
|
||||
end
|
||||
return this.level
|
||||
end
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ local ImgType = {
|
|||
bg = "y_yjj_128beijdi",
|
||||
mask = "y_yjj_128dikuang001",
|
||||
rewardBg = "y_yjj_128kuang",
|
||||
moneyTag = "y_yjj_128",
|
||||
moneyTag = "y_yjj_$19.99",
|
||||
downBg = "y_yjj_128kuang001",
|
||||
rewardPreview = "y_yjj_128kuang002",
|
||||
valueMask = "y_yjj_128jjz002",
|
||||
|
|
@ -17,7 +17,7 @@ local ImgType = {
|
|||
bg = "y_yjj_328beijdi",
|
||||
mask = "y_yjj_328dikuang001",
|
||||
rewardBg = "y_yjj_328kuang",
|
||||
moneyTag = "y_yjj_328",
|
||||
moneyTag = "y_yjj_$49.99",
|
||||
downBg = "y_yjj_328kuang001",
|
||||
rewardPreview = "y_yjj_328kuang002",
|
||||
valueMask = "y_yjj_328jjz002",
|
||||
|
|
|
|||
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