From a9a4d13fdfcab7e63fe80ff24dc83e4ccc8c65b3 Mon Sep 17 00:00:00 2001 From: yuanshuai <243578945@qq.com> Date: Tue, 28 Feb 2023 15:09:15 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4log?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua index 69750df62e..dc238f46a3 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua @@ -199,7 +199,6 @@ function HandBookRoleInfoLayout:OnShowHeroData(_starType,star,_lv) end for i = 1, len do - LogBlue("技能id:"..skillList[i].skillId) --and GetLanguageStrById(skillList[i].skillConfig.Name) if skillList[i] and skillList[i].skillConfig then local go = Util.GetGameObject(self.skillGrid,"sBg"..i) --self.skillGrid.transform:GetChild(i-1).gameObject