修改角色界面按钮选中状态

xiejun 2023-11-15 14:15:25 +08:00
parent 3b6da73d69
commit a9aed6cf19
3 changed files with 31 additions and 126 deletions

View File

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View File

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@ -590,7 +590,7 @@ MonoBehaviour:
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m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
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m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -448, y: -148.70001}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1801583648
CanvasRenderer:
@ -874,7 +874,7 @@ MonoBehaviour:
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m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -57405,15 +57405,14 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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m_Children: []
m_Father: {fileID: 6071866788121536098}
m_RootOrder: 0
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@ -61258,102 +61257,6 @@ MonoBehaviour:
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- component: {fileID: 416910186563372713}
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m_Name: Text
m_TagString: Untagged
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View File

@ -623,8 +623,8 @@ function this:UpdateBtnList()
local title = Util.GetGameObject(tabsList[k], "Text"):GetComponent("Text")
local redpot = Util.GetGameObject(tabsList[k], "redPoint")
local lock = Util.GetGameObject(tabsList[k], "lock")
local select=Util.GetGameObject(tabsList[k], "select")
--select:SetActive(sta)
-- local select=Util.GetGameObject(tabsList[k], "select")
-- select.gameObject:SetActive(k == _CurPageIndex)
lock.gameObject:SetActive(false)
title.text = GetCurLanguage() == 0 and v.title or "<size=45>"..v.title.."</size>"
-- 判断是否需要检测红点
@ -659,6 +659,7 @@ function this:UpdateBtnList()
end
Util.AddOnceClick(tabsList[k],function()
if k == _CurPageIndex then
else
if k==RoleInfoPanelIndex.feiSheng and not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.FlyUp) then
local globe=ConfigManager.GetConfigData(ConfigName.GlobalSystemConfig,FUNCTION_OPEN_TYPE.FlyUp)
@ -673,7 +674,7 @@ function this:UpdateBtnList()
end
return
end
this:SetSelectBtn(k)
this:OnPageTabChange(k)
end
@ -693,9 +694,9 @@ local _PageBindData = {}
--页签选中效果设置
function this:SetSelectBtn(index)
-- this.selectBtn.transform:SetParent(tabsList[index].transform)
-- this.selectBtn.transform.localScale = Vector3.one
-- this.selectBtn.transform.localPosition=Vector3.zero
this.selectBtn.transform:SetParent(tabsList[index].transform)
this.selectBtn.transform.localScale = Vector3.one
this.selectBtn.transform.localPosition=Vector3.zero
-- this.selectBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_xuanze_001")
-- Util.GetGameObject(this.selectBtn.transform, "Text"):GetComponent("Text").text = GetCurLanguage() == 0 and tabs[index].title or "<size=45>"..tabs[index].title.."</size>"--tabs[index].title--
@ -770,6 +771,7 @@ function this:UpdateHeroInfoData()
LogError("*********/////////////////222222")
end
end
this:SetSelectBtn(_CurPageIndex)
this:OnPageTabChange(_CurPageIndex)
local EquipSignUnlock = ConfigManager.GetConfigData(ConfigName.GameSetting,1).EquipSignUnlock