震动效果修改
parent
3c012bb3f4
commit
aa82fc9f6b
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@ -301,6 +301,9 @@ function EquipTreasureStrongPopup:SetScrollPre(go,data,_index)
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this.treasureDatas[go]:OnOpen(false, {data.id,0}, 1, false, false, false, 0,data.idDyn)
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this.treasureDatas[go]:OnOpen(false, {data.id,0}, 1, false, false, false, 0,data.idDyn)
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name:GetComponent("Text").text = HeroManager.GetSingleHeroData(data.upHeroDid).heroConfig.ReadingName
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name:GetComponent("Text").text = HeroManager.GetSingleHeroData(data.upHeroDid).heroConfig.ReadingName
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Util.AddOnceClick(btn,function()
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Util.AddOnceClick(btn,function()
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if curEquipData.idDyn == data.idDyn then
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return
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end
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this.select.transform:SetParent(go.transform)
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this.select.transform:SetParent(go.transform)
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this.select:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(-8.5,5.04,0)
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this.select:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(-8.5,5.04,0)
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this.select.gameObject:SetActive(true)
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this.select.gameObject:SetActive(true)
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