diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
index b74368010b..2349fb3ef9 100644
--- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
@@ -259,11 +259,11 @@ function RecruitEquipPanelNew:UpdataWishPanel()
self:CheckNewWishHero()
end)
self.tenTip.gameObject:SetActive(true)
- if RecruitManager.isTenRecruit == 0 then
- self.tenTipText.text = "每次十连必得五星神将法宝"
- else
+ -- if RecruitManager.isTenRecruit == 0 then
+ -- self.tenTipText.text = "每次十连必得五星神将法宝"
+ -- else
self.tenTipText.text = string.format("剩余%s次必得五星神将法宝",RecruitManager.GetRecruit2MustCount())
- end
+ --end
end
function RecruitEquipPanelNew:UpdataBoxReward()
diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua
index d22e9fc1e5..40a4285a22 100644
--- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua
@@ -274,11 +274,11 @@ function RecruitPanelNew:UpdataWishPanel()
end)
self.tenTip:SetActive(true)
- if RecruitManager.isTenRecruit == 0 then
- self.tenTipText.text = "每次十连必得五星神将"
- else
+ --if RecruitManager.isTenRecruit == 0 then
+ --self.tenTipText.text = "首次十连必得五星神将"
+ --else
self.tenTipText.text = string.format("剩余%s次必得五星神将",RecruitManager.GetRecruit3MustCount())
- end
+ --end
end
function RecruitPanelNew:UpdataBoxReward()