diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua index 8df8f1113a..745fe46227 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua @@ -196,8 +196,12 @@ function this.SetScrollPre2(root,data) mask:SetActive(true) if data.state==0 then mask:GetComponent("Image").sprite = this.spLoader:LoadSprite("g_ghhb_weidacheng_zh") + local stateText = Util.GetGameObject(mask,"text"):GetComponent("Text") + stateText.text = "未达成" elseif data.state==1 then mask:GetComponent("Image").sprite = this.spLoader:LoadSprite("g_ghhb_yidacheng_zh") + local stateText = Util.GetGameObject(mask,"text"):GetComponent("Text") + stateText.text = "已达成" end end