diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua index e164b5770c..7dbc01aaec 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua @@ -209,6 +209,7 @@ function this.PageTabAdapter(tab, index, status) if GlobalActConfig[id].Type == ActivityTypeDef.LimitExchange then tab.gameObject:SetActive(GlobalActConfig[id].ShowArt ~= 1) end + --累计充值特殊处理 if GlobalActConfig[id].Type == ActivityTypeDef.AccumulativeRechargeExper then if GlobalActConfig[id] and GlobalActConfig[id].ShowArt ~= 1 then @@ -218,8 +219,6 @@ function this.PageTabAdapter(tab, index, status) end elseif GlobalActConfig[id].Type == ActivityTypeDef.DynamicAct_recharge then tab.gameObject:SetActive(true) - else - tab.gameObject:SetActive(false) end else tab.gameObject:SetActive(false)