diff --git a/Assets/Editor/AutoPack.cs b/Assets/Editor/AutoPack.cs index 7cd81d029f..a6bc9ba6d6 100644 --- a/Assets/Editor/AutoPack.cs +++ b/Assets/Editor/AutoPack.cs @@ -405,7 +405,7 @@ public class AutoPack : EditorWindow "git add ." + printlog, "echo git commit -m 'AutoPack:" + PackConfig[index][0] + "-" + PackTime + "-" + PackConfig[index][2] + ".apk'" + printlog, "git commit -m 'AutoPack:" + PackConfig[index][0] + "-" + PackTime + "-" + PackConfig[index][2] + ".apk'" + printlog, - + "git push", }; ProcessUtil.ProcessCommand(_MomPackPath + PackConfig[index][2], commands); EditorUtility.ClearProgressBar(); diff --git a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs index a64a7cdeb7..d5ea9209c6 100644 --- a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs +++ b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs @@ -501,6 +501,7 @@ namespace GameEditor.FrameTool EditorUtility.DisplayProgressBar("正在提交到GIT:", commitName, 1f); ProcessUtil.ProcessCommand(toPath, "git add ."); ProcessUtil.ProcessCommand(toPath, "git commit -m " + commitName); + ProcessUtil.ProcessCommand(toPath, "git push"); EditorUtility.ClearProgressBar(); } @@ -558,7 +559,6 @@ namespace GameEditor.FrameTool string flushCommand = string.Format("python Flush.py {0}>>{1}", hfs.cdn_version.resUrl, hfs.path_cdn_setting + "__HotFixLog/" + logName + ".log"); log.Add("Flush COMMAND: " + flushCommand); ProcessUtil.ProcessCommand(toolsDir, flushCommand); - // write log EditorUtility.DisplayProgressBar("正在生成Log文件:", logName, 1f); WriteLog(hfs.path_cdn_setting + "__HotFixLog", logName, log.ToArray()); @@ -568,6 +568,7 @@ namespace GameEditor.FrameTool EditorUtility.DisplayProgressBar("正在提交到GIT:", commitName, 1f); ProcessUtil.ProcessCommand(hfs.path_cdn_setting, "git add ."); ProcessUtil.ProcessCommand(hfs.path_cdn_setting, "git commit -m " + commitName); + ProcessUtil.ProcessCommand(hfs.path_cdn_setting, "git push"); EditorUtility.ClearProgressBar(); }