From ab3484709d0253598b367e979d18cfeb29687b79 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Thu, 6 Apr 2023 14:22:20 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E7=A5=9E=E5=85=B5=E7=9B=AE=E6=A0=87=E9=80=89?= =?UTF-8?q?=E6=8B=A9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua index 30907f5150..cf1eb1362c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua @@ -320,6 +320,9 @@ function BattleUtil.ChooseTarget(role, chooseId,queryType) return {arr[1]} end return {RoleManager.GetAggro(role)} + elseif chooseType == 5 then --神兵对应的英雄 + local weaponer=RoleManager.GetRoleByCampAndPos(role.camp,role.position) + return {weaponer} else arr = RoleManager.Query() end