diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua index be805f02c2..6a032dc360 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua @@ -291,6 +291,9 @@ function RoleUpStarSuccessPanel:OnOpen(...) -- Util.GetGameObject(this.s2,"curSkill/skillLv"):GetComponent("Text").text="等级"..curskillIdList[2].skillId % 10 -- end -- Log("curHeroData.star+1 "..curHeroData.star+1) + if curHeroData.star+1 >= 5 and curHeroData.star+1 < 15 then + HeroPropManager.SetDirtyByType(curHeroData.dynamicId, Hero_Prop_Type.Talisman) + end if curHeroData.heroConfig.Quality == 5 and curHeroData.heroConfig.Natural >= 13 then if curHeroData.star+1 >= 5 and curHeroData.star+1 < 15 then HeroManager.DetectionOpenFiveStarActivity(curHeroData.star+1)