diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua index f22e8d4f5d..ad7265667c 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua @@ -87,7 +87,7 @@ end function YiJingBaoKu:OnShow(_sortingOrder,_parent) Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder) local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas") - image.sortingOrder = _sortingOrder - sortingOrder + image.sortingOrder = _sortingOrder + 1 sortingOrder = _sortingOrder parent = _parent @@ -98,7 +98,7 @@ end function YiJingBaoKu:OnSortingOrderChange(_sortingOrder) Util.AddParticleSortLayer(this.effect, _sortingOrder - sortingOrder) local image = Util.GetGameObject(this.effect, "UI_Effect_YJBK_Zao/GameObject/Image (2)"):GetComponent("Canvas") - image.sortingOrder = _sortingOrder - sortingOrder + image.sortingOrder = _sortingOrder + 1 sortingOrder = _sortingOrder end