【推送礼包】名称修改
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81421a2e49
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ad182335d9
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@ -23,9 +23,9 @@ local activityType = {
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[5] = {name = "灵兽推送礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 31,Text = "恭喜您获得极品灵兽,这是为您准备的灵兽成长礼包,助您实力飞升"},
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[6] = {name = "惊喜礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 33,Text = "购买惊喜礼盒成功激活限时豪礼,祝您战力飞升,一路通关"},
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[7] = {name = "轩辕宝境推送礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 36,Text = "恭喜您挑战了轩辕宝境,这是为您准备的宝物礼包,助您实力飞升"},
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[8] = {name = "神树养成礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 37,Text = "恭喜您完成了宝物精炼,这是为您准备的宝物进阶礼包,助您实力飞升"},
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[9] = {name = "轩辕宝境推送礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 38,Text = "恭喜您挑战了四灵试炼,这是为您准备的神树养成礼包,助您实力飞升"},
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[10] = {name = "神树养成礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 39,Text = "恭喜您获得了红色品质宝物,这是为您准备的红色宝物礼包,助您实力飞升"},
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[8] = {name = "宝物精炼礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 37,Text = "恭喜您完成了宝物精炼,这是为您准备的宝物进阶礼包,助您实力飞升"},
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[9] = {name = "四灵试炼推送礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 38,Text = "恭喜您挑战了四灵试炼,这是为您准备的神树养成礼包,助您实力飞升"},
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[10] = {name = "红色宝物礼包",timePos = Vector3.New(0,-255.6,0),comp = "bg1",showType = 39,Text = "恭喜您获得了红色品质宝物,这是为您准备的红色宝物礼包,助您实力飞升"},
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}
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--初始化组件(用于子类重写)
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function this:InitComponent()
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@ -183,7 +183,7 @@ function this:Refresh()
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for k,v in pairs(activityType) do
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Util.GetGameObject(self.gameObject,v.comp):SetActive(false)
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end
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Util.GetGameObject(self.gameObject,activityType[curType].comp):SetActive(true)
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Util.GetGameObject(self.gameObject, activityType[curType].comp):SetActive(true)
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rechargeNum= VipManager.GetChargedNum()
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curGiftId = rechargeData.goodsId
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