征服四海
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||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1921790226, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133462044, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_Bones.Array.data[0]
|
||||
|
@ -74961,14 +74961,14 @@ PrefabInstance:
|
|||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133462044, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1921790226, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133462044, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_Bones.Array.data[0]
|
||||
|
@ -75336,14 +75336,14 @@ PrefabInstance:
|
|||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133462044, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1921790226, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133462044, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_Bones.Array.data[0]
|
||||
|
|
|
@ -8449,7 +8449,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7230583955602208292
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -23,7 +23,7 @@ function FightLevelChapterPanel:InitComponent()
|
|||
this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft })
|
||||
this.prb = Util.GetGameObject(self.gameObject, "middle/prb")
|
||||
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(self.gameObject, "middle/rect").transform,
|
||||
this.prb, nil, Vector2.New(1080, 1865.8), 1, 1, Vector2.New(0,0))
|
||||
this.prb, nil, Vector2.New(1080, 1814.8), 1, 1, Vector2.New(0,0))
|
||||
this.ScrollView.moveTween.MomentumAmount = 1
|
||||
this.ScrollView.moveTween.Strength = 1
|
||||
|
||||
|
|
|
@ -99,7 +99,7 @@ end
|
|||
|
||||
function this.showActivityBtn()
|
||||
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.ShanHeShiLian) then
|
||||
this.activityEnterBtn.gameObject:SetActive(true)
|
||||
this.activityEnterBtn.gameObject:SetActive(false)
|
||||
else
|
||||
this.activityEnterBtn.gameObject:SetActive(false)
|
||||
end
|
||||
|
@ -345,7 +345,7 @@ function this.SetlevelBox(_rewardBoxDatas)
|
|||
for i, v in pairs(_rewardBoxDatas) do
|
||||
boxList[i]:SetActive(true)
|
||||
local missionConfigData = _rewardBoxDatas[i].config
|
||||
boxList[i]:GetComponent("Image").sprite = this.spLoader:LoadSprite(GetResourcePath(missionConfigData.RewardIcon))
|
||||
-- boxList[i]:GetComponent("Image").sprite = this.spLoader:LoadSprite(GetResourcePath(missionConfigData.RewardIcon))
|
||||
Util.GetGameObject(boxList[i], "num"):GetComponent("Text").text = missionConfigData.Star
|
||||
Util.GetGameObject(boxList[i], "redPoint"):SetActive( _rewardBoxDatas[i].state == 0 and chapterData.stars > _rewardBoxDatas[i].config.Star)
|
||||
-- Util.GetGameObject(boxList[i], "UI_Effect_BaoXiang_KaiQi"):SetActive(v.state==SingleDailyMissionState.GetFinish)
|
||||
|
|
|
@ -143,6 +143,10 @@ function this:FormationAdapter()
|
|||
-- LogYellow("MonsterGroup.Contents[1][i] "..MonsterGroup.Contents[1][i])
|
||||
this.SetCardSingleData(heroListGo[pos],MonsterGroup.Contents[1][i],pos)
|
||||
heroListGo[pos]:SetActive(true)
|
||||
else
|
||||
local pos = i
|
||||
heroListGo[pos]:SetActive(true)
|
||||
Util.GetGameObject( heroListGo[pos],"lv/Text"):GetComponent("Text").text=""
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -179,7 +183,7 @@ function this.SetCardSingleData(o,monsterId, _pos)
|
|||
local rage = Util.GetGameObject(o,"rageProgress/rage"):GetComponent("Image")
|
||||
local live = Util.GetGameObject(o, "Mask/icon"):GetComponent("RawImage")
|
||||
live.transform.rotation=Vector3.New(0,0,0)
|
||||
local liveName = GetResourcePath(heroConfig.Live)
|
||||
local liveName = GetResourcePath(heroConfig.Painting)
|
||||
local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroConfig.Id)
|
||||
local scale = roleConfig.play_liveScale
|
||||
local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
|
||||
|
|
Loading…
Reference in New Issue