diff --git a/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png b/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png new file mode 100644 index 0000000000..e99132c873 Binary files /dev/null and b/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png differ diff --git a/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png.meta b/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png.meta new file mode 100644 index 0000000000..6e2e893adf --- /dev/null +++ b/Assets/ManagedResources/Atlas/JourneyWithWindAtlas/p_piaomialzhilv_banzi21.png.meta @@ -0,0 +1,99 @@ +fileFormatVersion: 2 +guid: dae020383bdcc984181454272ae9010e +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 56 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 302677d860d568a4883a338408752efa + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: JourneyWithWindAtlas + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/QiJieShiLian/QiJieShiLianPanel.prefab b/Assets/ManagedResources/Prefabs/UI/QiJieShiLian/QiJieShiLianPanel.prefab index ac5d6e0963..919e9739c1 100644 --- a/Assets/ManagedResources/Prefabs/UI/QiJieShiLian/QiJieShiLianPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/QiJieShiLian/QiJieShiLianPanel.prefab @@ -447,12 +447,12 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378783025926114137} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8409172568512909101} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -1074,6 +1074,81 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2739825067753896380} m_CullTransparentMesh: 0 +--- !u!1 &3072366347672489437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1772487640007916265} + - component: {fileID: 2595780383356124473} + - component: {fileID: 5408543814902697810} + m_Layer: 0 + m_Name: Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1772487640007916265 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3072366347672489437} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5872294087121906900} + m_Father: {fileID: 8409172568512909101} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -100} + m_SizeDelta: {x: 150, y: 59} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2595780383356124473 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3072366347672489437} + m_CullTransparentMesh: 0 +--- !u!114 &5408543814902697810 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3072366347672489437} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} + m_Name: + m_EditorClassIdentifier: + tweenSequeue: + - initV3: {x: 1, y: 1, z: 1} + initFloat: 0 + isInit: 1 + changeV3: {x: 0, y: 0, z: 0} + changeFloat: 1 + duration: 1 + delay: 0 + curveType: 1 + changeType: 8 + sequeueType: 1 + loop: 9999 + loopType: 1 + targetObj: {fileID: 1772487640007916265} + isPlayAudio: 1 + isHaveCloseBtn: 0 + isPlayOnOpen: 1 --- !u!1 &3076445599443730532 GameObject: m_ObjectHideFlags: 0 @@ -1109,6 +1184,81 @@ RectTransform: m_AnchoredPosition: {x: 0, y: -77} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &3404209762584022943 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2660594101558660080} + - component: {fileID: 8427039525036040954} + - component: {fileID: 8371592766176110449} + m_Layer: 0 + m_Name: Image (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2660594101558660080 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3404209762584022943} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2459407988660990100} + m_Father: {fileID: 1286930496005008643} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 128, y: 128} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8427039525036040954 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3404209762584022943} + m_CullTransparentMesh: 0 +--- !u!114 &8371592766176110449 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3404209762584022943} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} + m_Name: + m_EditorClassIdentifier: + tweenSequeue: + - initV3: {x: 1, y: 1, z: 1} + initFloat: 0 + isInit: 1 + changeV3: {x: 0, y: 0, z: 0} + changeFloat: 1 + duration: 1 + delay: 0 + curveType: 1 + changeType: 8 + sequeueType: 1 + loop: 9999 + loopType: 1 + targetObj: {fileID: 2660594101558660080} + isPlayAudio: 1 + isHaveCloseBtn: 0 + isPlayOnOpen: 1 --- !u!1 &3441141328000660988 GameObject: m_ObjectHideFlags: 0 @@ -1678,16 +1828,16 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4242245080449740512} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 8409172568512909101} + m_Father: {fileID: 1772487640007916265} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 100} m_SizeDelta: {x: 94, y: 128} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5062665365094852757 @@ -3137,7 +3287,6 @@ GameObject: - component: {fileID: 1493999286873637050} - component: {fileID: 6084527919098984606} - component: {fileID: 3681248012797201854} - - component: {fileID: 3329096029264420244} m_Layer: 0 m_Name: lastBtn m_TagString: Untagged @@ -3156,8 +3305,8 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 2459407988660990100} - {fileID: 5101332028863551494} + - {fileID: 2660594101558660080} m_Father: {fileID: 7783183355034074848} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -3235,35 +3384,6 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!114 &3329096029264420244 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6570445857952205258} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} - m_Name: - m_EditorClassIdentifier: - tweenSequeue: - - initV3: {x: 1, y: 1, z: 1} - initFloat: 0 - isInit: 1 - changeV3: {x: 0, y: 0, z: 0} - changeFloat: 1 - duration: 1 - delay: 0 - curveType: 1 - changeType: 6 - sequeueType: 1 - loop: 9999 - loopType: 1 - targetObj: {fileID: 1286930496005008643} - isPlayAudio: 1 - isHaveCloseBtn: 0 - isPlayOnOpen: 1 --- !u!1 &6637538757221109800 GameObject: m_ObjectHideFlags: 0 @@ -4121,12 +4241,12 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7994280117608676722} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1286930496005008643} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -4651,7 +4771,6 @@ GameObject: - component: {fileID: 2134566851992163499} - component: {fileID: 5576907499012313130} - component: {fileID: 7433405758095042398} - - component: {fileID: 3234496415948374011} m_Layer: 0 m_Name: nextBtn m_TagString: Untagged @@ -4670,8 +4789,8 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 5872294087121906900} - {fileID: 367888755464226821} + - {fileID: 1772487640007916265} m_Father: {fileID: 7783183355034074848} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -4749,35 +4868,6 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!114 &3234496415948374011 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8762792662642909041} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} - m_Name: - m_EditorClassIdentifier: - tweenSequeue: - - initV3: {x: 1, y: 1, z: 1} - initFloat: 0 - isInit: 1 - changeV3: {x: 0, y: 0, z: 0} - changeFloat: 1 - duration: 1 - delay: 0 - curveType: 1 - changeType: 6 - sequeueType: 1 - loop: 9999 - loopType: 1 - targetObj: {fileID: 8409172568512909101} - isPlayAudio: 1 - isHaveCloseBtn: 0 - isPlayOnOpen: 1 --- !u!1 &8900825050447244874 GameObject: m_ObjectHideFlags: 0 @@ -5041,11 +5131,11 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9007390229894132990} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1286930496005008643} + m_Father: {fileID: 2660594101558660080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} diff --git a/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab b/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab new file mode 100644 index 0000000000..24f6b6c270 --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab @@ -0,0 +1,2132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &83360797770696384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 594423920170909319} + - component: {fileID: 3414224133598373672} + - component: {fileID: 7849820264536874735} + m_Layer: 5 + m_Name: curDayTipImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &594423920170909319 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83360797770696384} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8252143168030378454} + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 98, y: 396} + m_SizeDelta: {x: 368, y: 96} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3414224133598373672 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83360797770696384} + m_CullTransparentMesh: 0 +--- !u!114 &7849820264536874735 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 83360797770696384} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 06a0497c42a908b46a44ecec3d9ae603, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &360026987157856355 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2628814818076450449} + - component: {fileID: 7996561456577731054} + - component: {fileID: 4421915674730748832} + - component: {fileID: 3419724979177935813} + - component: {fileID: 737192341050103287} + m_Layer: 5 + m_Name: btnBack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2628814818076450449 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 360026987157856355} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 70, y: 90} + m_SizeDelta: {x: 140, y: 121} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7996561456577731054 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 360026987157856355} + m_CullTransparentMesh: 0 +--- !u!114 &4421915674730748832 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 360026987157856355} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 3419724979177935813} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &3419724979177935813 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 360026987157856355} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2887ec8dbdcb57242a540f77f7cb5a72, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!95 &737192341050103287 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 360026987157856355} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &865550788966960613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 203219791455056971} + - component: {fileID: 5582307833594850122} + - component: {fileID: 8487970808419734820} + - component: {fileID: 1340344000268367631} + m_Layer: 5 + m_Name: name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &203219791455056971 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865550788966960613} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2895470802213927027} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -2.73, y: 4.2} + m_SizeDelta: {x: 130.3, y: 85.87} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5582307833594850122 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865550788966960613} + m_CullTransparentMesh: 0 +--- !u!114 &8487970808419734820 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865550788966960613} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.9490197, g: 0.9058824, b: 0.5529412, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 39 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7B2C\u4E00\u5929" + LanguageIndex: 0 +--- !u!114 &1340344000268367631 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 865550788966960613} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0.6117647, g: 0.454902, b: 0.28627452, a: 1} + m_EffectDistance: {x: 2, y: -2} + m_UseGraphicAlpha: 1 +--- !u!1 &1027589138902420103 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8164929861946433763} + - component: {fileID: 1085384113529496674} + - component: {fileID: 9120568047404083125} + m_Layer: 5 + m_Name: giftList + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8164929861946433763 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027589138902420103} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6982842394998516994} + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 102.6, y: -210.02} + m_SizeDelta: {x: 832.8, y: 1116.1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1085384113529496674 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027589138902420103} + m_CullTransparentMesh: 0 +--- !u!114 &9120568047404083125 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027589138902420103} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 0.041} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1369194323289797085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7229535864772908512} + - component: {fileID: 1634756394998424826} + - component: {fileID: 6642631185530886338} + - component: {fileID: 2449962690163451572} + - component: {fileID: 548377611462950655} + m_Layer: 5 + m_Name: TreasureStoreSeason2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7229535864772908512 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369194323289797085} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3472082923419597221} + - {fileID: 3816840574193750015} + - {fileID: 594423920170909319} + - {fileID: 211810323025519180} + - {fileID: 8164929861946433763} + - {fileID: 2628814818076450449} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1634756394998424826 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369194323289797085} + m_CullTransparentMesh: 0 +--- !u!223 &6642631185530886338 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369194323289797085} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 2 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!114 &2449962690163451572 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369194323289797085} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &548377611462950655 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369194323289797085} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7fdc50ec1a2f1534f93155e67c3708ab, type: 3} + m_Name: + m_EditorClassIdentifier: + bgList: + - {fileID: 3472082923419597220} +--- !u!1 &2681724753900998980 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5508053166187048960} + - component: {fileID: 7534993193928142340} + - component: {fileID: 964700904928654464} + m_Layer: 5 + m_Name: title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5508053166187048960 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2681724753900998980} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4738206983821574948} + m_Father: {fileID: 6982842394998516994} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -284, y: 54.60498} + m_SizeDelta: {x: 262, y: 72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7534993193928142340 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2681724753900998980} + m_CullTransparentMesh: 0 +--- !u!114 &964700904928654464 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2681724753900998980} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0077248b714df1441b8695537a000d30, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2704845682886854175 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6982842394998516994} + - component: {fileID: 3880549666747861830} + - component: {fileID: 242530643053907329} + m_Layer: 5 + m_Name: giftPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6982842394998516994 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2704845682886854175} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5508053166187048960} + - {fileID: 568736400138835213} + - {fileID: 6942748679297584665} + m_Father: {fileID: 8164929861946433763} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 415, y: -110} + m_SizeDelta: {x: 830, y: 220} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3880549666747861830 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2704845682886854175} + m_CullTransparentMesh: 0 +--- !u!114 &242530643053907329 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2704845682886854175} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 578016bcc0473ff47a2694b7d2c27b1e, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3066260849254056752 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4738206983821574948} + - component: {fileID: 639928372598364441} + - component: {fileID: 2887127489897642466} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4738206983821574948 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3066260849254056752} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5508053166187048960} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 10, y: 5} + m_SizeDelta: {x: 222, y: 50} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &639928372598364441 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3066260849254056752} + m_CullTransparentMesh: 0 +--- !u!114 &2887127489897642466 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3066260849254056752} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.9622642, g: 0.8754183, b: 0.7761659, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 38 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u793C\u5305\u540D\u79F0" +--- !u!1 &3120794772550299332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3120794772550299331} + - component: {fileID: 3120794772550299329} + - component: {fileID: 3120794772550299330} + m_Layer: 5 + m_Name: commonBg (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3120794772550299331 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3120794772550299332} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4233302171225799606} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -429, y: -194} + m_SizeDelta: {x: 220, y: 1300} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3120794772550299329 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3120794772550299332} + m_CullTransparentMesh: 0 +--- !u!114 &3120794772550299330 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3120794772550299332} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6dd89c21ef7298543bca09e085f5e222, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3472082923419597220 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3472082923419597221} + - component: {fileID: 3472082923419597219} + - component: {fileID: 3472082923419597218} + m_Layer: 5 + m_Name: bg1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3472082923419597221 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3472082923419597220} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6839571860823653069} + - {fileID: 4233302170673603338} + - {fileID: 4233302171225799606} + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1080, y: 1920} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3472082923419597219 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3472082923419597220} + m_CullTransparentMesh: 0 +--- !u!114 &3472082923419597218 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3472082923419597220} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 4807209bcbd925c4a8c1340a1cfdd08a, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3552764173382343828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3816840574193750015} + - component: {fileID: 5075209979977109595} + - component: {fileID: 2442029236605350202} + - component: {fileID: 5710942563179684499} + - component: {fileID: 6936619890532284786} + m_Layer: 0 + m_Name: helpBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3816840574193750015 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3552764173382343828} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3696488344866291731} + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 458, y: 861} + m_SizeDelta: {x: 110, y: 110} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5075209979977109595 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3552764173382343828} + m_CullTransparentMesh: 0 +--- !u!114 &2442029236605350202 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3552764173382343828} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5710942563179684499} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &5710942563179684499 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3552764173382343828} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!95 &6936619890532284786 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3552764173382343828} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &3614068075658229162 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 568736400138835213} + - component: {fileID: 1353983654666512995} + - component: {fileID: 8297846723425736885} + - component: {fileID: 5648565571426243048} + m_Layer: 5 + m_Name: box + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &568736400138835213 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3614068075658229162} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6982842394998516994} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -70, y: -43} + m_SizeDelta: {x: 500, y: 93.605} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1353983654666512995 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3614068075658229162} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 3 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 150, y: 150} + m_Spacing: {x: 0, y: 0} + m_Constraint: 2 + m_ConstraintCount: 1 +--- !u!222 &8297846723425736885 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3614068075658229162} + m_CullTransparentMesh: 0 +--- !u!114 &5648565571426243048 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3614068075658229162} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3664064520846945574 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9087208101586576218} + - component: {fileID: 3982860485788120529} + - component: {fileID: 7072935252432680527} + m_Layer: 5 + m_Name: redPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9087208101586576218 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3664064520846945574} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6942748679297584665} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -15, y: -15} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3982860485788120529 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3664064520846945574} + m_CullTransparentMesh: 0 +--- !u!114 &7072935252432680527 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3664064520846945574} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3885605252719025721 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2895470802213927027} + - component: {fileID: 6433646701484568272} + - component: {fileID: 5914347909551832135} + - component: {fileID: 4526087374899880440} + - component: {fileID: 2145589659661810024} + m_Layer: 5 + m_Name: dayPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2895470802213927027 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3885605252719025721} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.0004462, y: 1.0004462, z: 1.0004462} + m_Children: + - {fileID: 203219791455056971} + - {fileID: 8931634534138663831} + m_Father: {fileID: 211810323025519180} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 70.95, y: -75} + m_SizeDelta: {x: 148, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6433646701484568272 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3885605252719025721} + m_CullTransparentMesh: 0 +--- !u!114 &5914347909551832135 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3885605252719025721} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 10e6bb73a6566964f8bb1600e8e9dd83, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &4526087374899880440 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3885605252719025721} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5914347909551832135} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &2145589659661810024 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3885605252719025721} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &4233302170673603337 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4233302170673603338} + - component: {fileID: 4233302170673603340} + - component: {fileID: 4233302170673603339} + m_Layer: 5 + m_Name: commonBg (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4233302170673603338 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4233302170673603337} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3472082923419597221} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 701} + m_SizeDelta: {x: 1080, y: 518} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4233302170673603340 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4233302170673603337} + m_CullTransparentMesh: 0 +--- !u!114 &4233302170673603339 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4233302170673603337} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e0d983760b9ba9e41b22c1b5a2ec5759, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &4233302171225799605 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4233302171225799606} + m_Layer: 5 + m_Name: bgParent + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4233302171225799606 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4233302171225799605} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4667765749557696860} + - {fileID: 3120794772550299331} + m_Father: {fileID: 3472082923419597221} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &4337377423034349830 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3696488344866291731} + - component: {fileID: 1419836801808423980} + - component: {fileID: 1869835082871217589} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3696488344866291731 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4337377423034349830} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3816840574193750015} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 68, y: 68} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1419836801808423980 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4337377423034349830} + m_CullTransparentMesh: 0 +--- !u!114 &1869835082871217589 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4337377423034349830} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 47b0d71d3c8ef79468a5fb4d8ec5f365, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &4565170851373301144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6839571860823653069} + - component: {fileID: 5071940333374254581} + - component: {fileID: 7061893559966354585} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6839571860823653069 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4565170851373301144} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3472082923419597221} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 702} + m_SizeDelta: {x: 1080, y: 472} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5071940333374254581 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4565170851373301144} + m_CullTransparentMesh: 0 +--- !u!114 &7061893559966354585 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4565170851373301144} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5ba15ba7045caf64587c65940eb27a60, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5470941241372918045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6942748679297584665} + - component: {fileID: 1484522529259693895} + - component: {fileID: 3254614716696894957} + - component: {fileID: 1265286332261274334} + - component: {fileID: 7082246812053731000} + m_Layer: 5 + m_Name: buy + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6942748679297584665 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5470941241372918045} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3503212493319244828} + - {fileID: 9087208101586576218} + m_Father: {fileID: 6982842394998516994} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 299, y: -33} + m_SizeDelta: {x: 190, y: 70} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1484522529259693895 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5470941241372918045} + m_CullTransparentMesh: 0 +--- !u!114 &3254614716696894957 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5470941241372918045} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: cc47a59ad14ba0344b8eaa93093a8bd5, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1265286332261274334 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5470941241372918045} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 3254614716696894957} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &7082246812053731000 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5470941241372918045} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5766620649534306763 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9163634643319922577} + - component: {fileID: 7962544370662925628} + - component: {fileID: 7048195731510709180} + m_Layer: 5 + m_Name: title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9163634643319922577 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5766620649534306763} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4667765749557696860} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: 0.000061035156, y: 598} + m_SizeDelta: {x: 197, y: 107} + m_Pivot: {x: 1, y: 0.5} +--- !u!222 &7962544370662925628 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5766620649534306763} + m_CullTransparentMesh: 0 +--- !u!114 &7048195731510709180 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5766620649534306763} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2500725387dd4ac4590d6a0ae29a28a9, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6540901438674227569 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8931634534138663831} + - component: {fileID: 241877365452018797} + - component: {fileID: 5314214822667447922} + m_Layer: 5 + m_Name: redPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8931634534138663831 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6540901438674227569} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.999554, y: 0.999554, z: 0.999554} + m_Children: [] + m_Father: {fileID: 2895470802213927027} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -15, y: -15} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &241877365452018797 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6540901438674227569} + m_CullTransparentMesh: 0 +--- !u!114 &5314214822667447922 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6540901438674227569} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6733871784403365763 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3503212493319244828} + - component: {fileID: 7824550416108619331} + - component: {fileID: 8088947516865066256} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3503212493319244828 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6733871784403365763} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6942748679297584665} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7824550416108619331 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6733871784403365763} + m_CullTransparentMesh: 0 +--- !u!114 &8088947516865066256 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6733871784403365763} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 38 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "18\u5143" +--- !u!1 &7964384328588694385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4667765749557696860} + - component: {fileID: 247919300311021154} + - component: {fileID: 903561445280197952} + m_Layer: 5 + m_Name: commonBg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4667765749557696860 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7964384328588694385} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 9163634643319922577} + m_Father: {fileID: 4233302171225799606} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 101, y: -194} + m_SizeDelta: {x: 880, y: 1268} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &247919300311021154 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7964384328588694385} + m_CullTransparentMesh: 0 +--- !u!114 &903561445280197952 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7964384328588694385} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 9b1b663432b07dd428b96f30abbf7789, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8252143168030378453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8252143168030378454} + - component: {fileID: 8252143168030378024} + - component: {fileID: 7148518501676094426} + m_Layer: 5 + m_Name: curDayTip + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8252143168030378454 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8252143168030378453} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.999554, y: 0.999554, z: 0.999554} + m_Children: [] + m_Father: {fileID: 594423920170909319} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 1.4} + m_SizeDelta: {x: 218, y: 60} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8252143168030378024 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8252143168030378453} + m_CullTransparentMesh: 0 +--- !u!114 &7148518501676094426 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8252143168030378453} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b3ec1262a5a8554408c18254b257e3fb, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &8673036166994295521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 211810323025519180} + - component: {fileID: 5328883790995627070} + m_Layer: 5 + m_Name: dayList + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &211810323025519180 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8673036166994295521} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2895470802213927027} + m_Father: {fileID: 7229535864772908512} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -433.5, y: -195.6} + m_SizeDelta: {x: 141.9, y: 1117.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5328883790995627070 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8673036166994295521} + m_CullTransparentMesh: 0 diff --git a/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab.meta b/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab.meta new file mode 100644 index 0000000000..13e4d0e80d --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/TreasureStore/TreasureStoreSeason2.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 863b74a1a8b458748977596f8f44a56c +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset b/Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset index f3493d372b..51c5a2db7f 100644 --- a/Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset +++ b/Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset @@ -17388,6 +17388,10 @@ MonoBehaviour: extension: .png resPathIndex: 69 resAbNameIndex: 35 + - resName: z_zhandou_liuxue_zh + extension: .png + resPathIndex: 69 + resAbNameIndex: 35 - resName: z_zhandou_mabizi_zh extension: .png resPathIndex: 69 @@ -17472,6 +17476,10 @@ MonoBehaviour: extension: .png resPathIndex: 69 resAbNameIndex: 35 + - resName: z_zhandou_shenyou_zh + extension: .png + resPathIndex: 69 + resAbNameIndex: 35 - resName: z_zhandou_weimingzhong_zh extension: .png resPathIndex: 69 @@ -19276,6 +19284,10 @@ MonoBehaviour: extension: .png resPathIndex: 85 resAbNameIndex: 45 + - resName: p_piaomialzhilv_banzi21 + extension: .png + resPathIndex: 85 + resAbNameIndex: 45 - resName: p_piaomialzhilv_banzi3 extension: .png resPathIndex: 85 @@ -22700,6 +22712,22 @@ MonoBehaviour: extension: .png resPathIndex: 119 resAbNameIndex: 62 + - resName: t_tequan_jiantou01 + extension: .png + resPathIndex: 119 + resAbNameIndex: 62 + - resName: t_tequan_jiantou02 + extension: .png + resPathIndex: 119 + resAbNameIndex: 62 + - resName: t_tequan_shangyiceng + extension: .png + resPathIndex: 119 + resAbNameIndex: 62 + - resName: t_tequan_xiayiceng + extension: .png + resPathIndex: 119 + resAbNameIndex: 62 - resName: c_chouka_baoxiangdi extension: .png resPathIndex: 120 @@ -25272,6 +25300,10 @@ MonoBehaviour: extension: .png resPathIndex: 158 resAbNameIndex: 82 + - resName: b_baibaoshenghui_banner + extension: .jpg + resPathIndex: 159 + resAbNameIndex: 82 - resName: b_baibao_fuzi_zh extension: .png resPathIndex: 159 @@ -31436,6 +31468,10 @@ MonoBehaviour: extension: .png resPathIndex: 227 resAbNameIndex: 1345 + - resName: y_yueka_di004 + extension: .png + resPathIndex: 227 + resAbNameIndex: 1345 - resName: z_zaixianjiangli_ban extension: .png resPathIndex: 228 @@ -35576,6 +35612,10 @@ MonoBehaviour: extension: .png resPathIndex: 243 resAbNameIndex: 2362 + - resName: l_yueka_zhiliyueka_zh + extension: .png + resPathIndex: 243 + resAbNameIndex: 2362 - resName: n_niuzhuanqiankun_qian02_zh extension: .png resPathIndex: 243 @@ -57272,6 +57312,10 @@ MonoBehaviour: extension: .prefab resPathIndex: 703 resAbNameIndex: 3197 + - resName: PracticeSkillInfoPanel + extension: .prefab + resPathIndex: 703 + resAbNameIndex: 3197 - resName: PrayMainPanel extension: .prefab resPathIndex: 704 @@ -57676,6 +57720,10 @@ MonoBehaviour: extension: .prefab resPathIndex: 735 resAbNameIndex: 3225 + - resName: TreasureStoreSeason2 + extension: .prefab + resPathIndex: 735 + resAbNameIndex: 3225 - resName: CommonConfirmPanel extension: .prefab resPathIndex: 736 @@ -77075,6 +77123,9 @@ MonoBehaviour: - lz4/dynamicatlas/commonatlas/s_slbz_anniu.unity3d - lz4/dynamicatlas/commonatlas/y_yijingbaoku_qiehuan.unity3d - lz4/dynamicatlas/l_libao_kuang.unity3d + - lz4/dynamicatlas/r_hunyin_hunyinkuanghong.unity3d + - lz4/dynamicatlas/r_hunyin_hunyinkuanghuang001.unity3d + - lz4/dynamicatlas/r_tanchuang_chuangkou_001.unity3d - lz4/dynamicatlas/r_tanchuang_erji_001.unity3d - lz4/dynamicatlas/r_tanchuang_erji_002.unity3d - lz4/dynamicatlas/r_tongyong_xiaanniu_di.unity3d @@ -77717,7 +77768,12 @@ MonoBehaviour: - assetBundleName: lz4/prefabs/ui/treasurestore.unity3d dependences: - lz4/atlas/baibaoshanghuiatlas.unity3d + - lz4/atlas/publicatlas.unity3d + - lz4/atlas/treasurestoreatlas.unity3d + - lz4/dynamicatlas/commonatlas/l_mrlb_biaoqian.unity3d + - lz4/dynamicatlas/commonatlas/s_slbz_1anniuhuangse.unity3d - lz4/dynamicatlas/commonatlas/y_yueka_hongxian.unity3d + - lz4/dynamicatlas/l_libao_kuang.unity3d - lz4/dynamicatlas/s_shouchong_anniu.unity3d - lz4/effectresui/baibaoshanghui.unity3d - lz4/effectresui/tiangongxunbao.unity3d diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index 54ec4bdecd..d9ee9e7dab 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -972,7 +972,10 @@ RedPointType = { Practice_imprint = 5002,--神印按钮 Practice_fourQua = 5003,--四象心法 Practice_Cultivation = 5004,--主角修为 - + playerSkill1 = 5100,--主角1技能 + playerSkill2 = 5200,--主角2技能 + playerSkill2 = 5300,--主角3技能 + playerSkill2 = 5400,--主角4技能 wujinMission = 8500, wujinTreasure = 8501, wujinBianDui = 8502, @@ -984,6 +987,9 @@ RedPointType = { linglongBaojing = 671, TaiChuMiJuan = 670, + --玉虚论道 + WorldArena_reward = 672, --玉虚论道奖励 + playerSkill = 673, --主角技能 LikeabilityRed = 680, --七界试炼 @@ -993,9 +999,8 @@ RedPointType = { YuJianXingMian = 870,--主界面 YuJianXingTime = 8701,--次数 YuJianXingRecord = 8702,--纪录 - --玉虚论道 - WorldArena_reward = 672, --玉虚论道奖励 - playerSkill = 673, --主角技能 + --新百宝商会 + TreasureStoreSeason2 = 880--主城 } RedPointStatus = { @@ -1317,6 +1322,7 @@ ActivityTypeDef = { DynamicAct_Treasure = 20002,--主题活动珍奇宝阁 LimitUpHero = 20003, --限时up活动 (祈愿) TreasureStore = 6000,--百宝商会 + TreasureStoreSeason2 = 6001,--新百宝商会 YiJingBaoKu = 8000,--易经宝库 MeiRiLiBao = 10004, diff --git a/Assets/ManagedResources/~Lua/Data/UIData.lua b/Assets/ManagedResources/~Lua/Data/UIData.lua index 88add542fc..64a4f1d260 100644 --- a/Assets/ManagedResources/~Lua/Data/UIData.lua +++ b/Assets/ManagedResources/~Lua/Data/UIData.lua @@ -422,6 +422,7 @@ UIName = { GeneralTreasurePanel=420, --通用秘宝界面 YuJianXingPanel = 428,--御剑行界面 CultivationPanel = 429,--主角修为界面 + TreasureStoreSeason2 = 431,--新百宝商会 PracticeSkillInfoPanel = 430, --修行主角技能信息界面 } diff --git a/Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua b/Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua index ada253cc12..0a913788b6 100644 --- a/Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua @@ -543,7 +543,7 @@ function this.RefreshActivityProgressData(msg) if missionInfo.missionId == msg.activityInfo.mission[i].missionId then missionInfo.state = msg.activityInfo.mission[i].state missionInfo.progress = msg.activityInfo.mission[i].progress - LogYellow(msg.activityInfo.activityId.." 刷新活动数据missionId:" .. missionInfo.missionId .. "state:" .. missionInfo.state .. "progress:" .. missionInfo.progress) + -- LogYellow(msg.activityInfo.activityId.." 刷新活动数据missionId:" .. missionInfo.missionId .. "state:" .. missionInfo.state .. "progress:" .. missionInfo.progress) end end end @@ -1377,4 +1377,18 @@ function this.CheckSupremeMission(indexType,isHaveBigReward) return isAllGet end +--新百宝商会红点检测 +function this.TreasureStoreSeason2RedCheck() + local data = CommonActPageManager.GetData(ActivityTypeDef.TreasureStoreSeason2) + for i = 1, #data.FreelyData do + for j = 1, #data.FreelyData[i] do + local data = data.FreelyData[i][j] + if data.progress == 1 and data.Price == 0 then + return true + end + end + end + return false +end + return this \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua index 858c315e13..df8c4bb803 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleAnalysisManager.lua @@ -69,6 +69,9 @@ function BattleAnalysisManager:OnAddRole(role) data.info = role end function BattleAnalysisManager:OnAddMonster(monster) + if monster.uid==20100 then + monster.type=1 + end local data = self:GetRecordData(monster) data.info = monster end diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua index baecad42b9..d13d849f7b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua @@ -150,7 +150,7 @@ function this.GetBattleBestData(Id) -- 怪物只显示最后一层的怪物信息 if data.info and data.info.camp == 0 then -- 计算最大值(不计算异妖的) - if data.info.type == BattleUnitType.Role then + if data.info.type == BattleUnitType.Role and data.info.position<7 then if data.damage > _MaxDamageValue then _MaxDamageData = { roleId = data.info.roleData.roleId, diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua index 0592bdfdf3..ae9d76a427 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua @@ -325,7 +325,8 @@ function this.HeadAdapter(head, data) local lv = Util.GetGameObject(head, "lv") local lvText = Util.GetGameObject(head, "lv/Text"):GetComponent("Text") local starRoot = Util.GetGameObject(head, "star") - + local aa=0 + local frameStr="r_characterbg_goden" if data.type == BattleUnitType.Role then local roleId = data.roleData.monsterId or data.roleData.roleId local roleLv = data:GetRoleData(RoleDataName.Level) @@ -333,31 +334,43 @@ function this.HeadAdapter(head, data) local star = data.star local config = {} - if roleId > 10100 then - local MonsterConfig = ConfigManager.GetConfigData(ConfigName.MonsterConfig, roleId) - config.Quality = MonsterConfig.Quality - config.lv = MonsterConfig.Level - star=MonsterConfig.Star - if MonsterConfig.MonsterId > 10000 then - local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, MonsterConfig.MonsterId) + if data.position==100 then + config.Quality=4 + if NameManager.roleSex==ROLE_SEX.BOY then + aa=3201 + else + aa=3202 + end + config.lv=PlayerManager.level + star=0 + else + if roleId > 10100 then + local MonsterConfig = ConfigManager.GetConfigData(ConfigName.MonsterConfig, roleId) + config.Quality = MonsterConfig.Quality + config.lv = MonsterConfig.Level + star=MonsterConfig.Star + if MonsterConfig.MonsterId > 10000 then + local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, MonsterConfig.MonsterId) + config.Icon = heroConfig.Icon + config.Profession = heroConfig.Profession + config.PropertyName = heroConfig.PropertyName + else + local monsterViewInfo = ConfigManager.GetConfigData(ConfigName.MonsterViewConfig, MonsterConfig.MonsterId) + config.Icon = monsterViewInfo.MonsterIcon + end + else + local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, roleId) + config.Quality = heroConfig.Quality config.Icon = heroConfig.Icon config.Profession = heroConfig.Profession config.PropertyName = heroConfig.PropertyName - else - local monsterViewInfo = ConfigManager.GetConfigData(ConfigName.MonsterViewConfig, MonsterConfig.MonsterId) - config.Icon = monsterViewInfo.MonsterIcon + config.lv = roleLv end - else - local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, roleId) - config.Quality = heroConfig.Quality - config.Icon = heroConfig.Icon - config.Profession = heroConfig.Profession - config.PropertyName = heroConfig.PropertyName - config.lv = roleLv + aa=config.Icon + frameStr=GetHeroQuantityImageByquality(config.Quality, star) end -- 头像 - frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(config.Quality, star)) - local aa=config.Icon + frame.sprite = this.spLoader:LoadSprite(frameStr) if skinId and skinId>0 then local skinConfig=ConfigManager.GetConfigDataByKey(ConfigName.HeroSkin,"Type",skinId) if skinConfig then diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index 3cb04f0e62..0f3a506383 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -1018,6 +1018,8 @@ function this:TabBtnAction(id,actType,data) UIManager.OpenPanel(UIName.MissionDailyPanel,2,1) elseif id == ActivityTypeDef.TreasureStore then UIManager.OpenPanel(UIName.TreasureStorePopup) + elseif id == ActivityTypeDef.TreasureStoreSeason2 then + UIManager.OpenPanel(UIName.TreasureStoreSeason2) elseif id == ActivityTypeDef.DynamicAct then -- local dynamicAct = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.DynamicAct) -- local curindex = 1 diff --git a/Assets/ManagedResources/~Lua/Modules/NewActivity/CommonActPageManager.lua b/Assets/ManagedResources/~Lua/Modules/NewActivity/CommonActPageManager.lua index 7de22b63bd..f491fe167b 100644 --- a/Assets/ManagedResources/~Lua/Modules/NewActivity/CommonActPageManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/NewActivity/CommonActPageManager.lua @@ -219,7 +219,38 @@ local TypeUpdateFunc = { table.sort(curData.FreelyData,function (a,b) return a.Id < b.Id end) - end + end, + [ActivityTypeDef.TreasureStoreSeason2] = function ()--新百宝商会 + local curData = dataList[ActivityTypeDef.TreasureStoreSeason2] + local configData = ConfigManager.GetAllConfigsDataByKey(ConfigName.SurpriseBoxConfig,"ActivityId",curData.activityId) + local rechargeConfig = ConfigManager.GetConfig(ConfigName.RechargeCommodityConfig) + for i = 1, #curData.rewards do + -- LogRed("missionId:"..tostring(curData.rewards[i].missionId).." progress:"..tostring(curData.rewards[i].progress).." state:"..tostring(curData.rewards[i].state)) + for j = 1, #configData do + if curData.rewards[i].missionId == configData[j].Id then + if not curData.FreelyData[configData[j].Sort] then + curData.FreelyData[configData[j].Sort] = {} + end + local tempData = {} + tempData.Id = configData[j].Id + tempData.PackId = configData[j].PackId + tempData.Sort = configData[j].Sort + tempData.BuyDay = configData[j].BuyDay + tempData.Name = rechargeConfig[configData[j].PackId].Name + tempData.Reward = rechargeConfig[configData[j].PackId].RewardShow + tempData.Price = rechargeConfig[configData[j].PackId].Price + tempData.progress = curData.rewards[i].progress + --插入数据2维 [天数][第几个] + table.insert(curData.FreelyData[configData[j].Sort],tempData) + end + end + end + for i = 1,#curData.FreelyData do + table.sort(curData.FreelyData[i],function (a,b) + return a.Id < b.Id + end) + end + end, } --超凡入圣 @@ -479,7 +510,7 @@ function this.InitSingleTypeData(actType) end end singleTypeData.FreelyData = {} --其他信息(整个活动的一些信息) - end + end return singleTypeData end diff --git a/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua index f273a2f12d..3c68c0b7b0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua @@ -587,6 +587,8 @@ function this.RegisterRedCheckFunc() RPData:AddCheckFunc(RedPointType.LikeabilityRed,LikabilityManager.CheckRedPot) --御剑行 RPData:AddCheckFunc(RedPointType.YuJianXingMian,YuJianXingManager.CheckRedPoint) + --新百宝商会 + RPData:AddCheckFunc(RedPointType.TreasureStoreSeason2,ActivityGiftManager.TreasureStoreSeason2RedCheck) end -- 向红点绑定物体 diff --git a/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua b/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua new file mode 100644 index 0000000000..528398006d --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua @@ -0,0 +1,162 @@ +require("Base/BasePanel") +local TreasureStoreSeason2 = Inherit(BasePanel) + +local _DayTipImageFormat = "p_piaomialzhilv_paizi%2d" +local _DayItemFormat = "第%s天" +local _DayNum = 7 + +--初始化组件(用于子类重写) +function TreasureStoreSeason2:InitComponent() + self.spLoader = SpriteLoader.New() + self.helpBtn = Util.GetGameObject(self.gameObject, "helpBtn") + self.dayTip = Util.GetGameObject(self.gameObject, "curDayTipImage/curDayTip"):GetComponent("Image") + self.btnBack = Util.GetGameObject(self.gameObject, "btnBack") + + --日期list + self.dayList = Util.GetGameObject(self.gameObject, "dayList") + self.dayPre = Util.GetGameObject(self.gameObject, "dayList/dayPre") + self.dayPre:SetActive(false) + self.dayScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, self.dayList.transform,self.dayPre, nil, + Vector2.New(self.dayList.transform.rect.width, self.dayList.transform.rect.height), 1, 1, Vector2.New(0, 0)) + self.dayScrollView.moveTween.MomentumAmount = 1 + self.dayScrollView.moveTween.Strength = 2 + self.dayList = {} + + --礼包list + self.giftList = Util.GetGameObject(self.gameObject, "giftList") + self.giftPre = Util.GetGameObject(self.gameObject, "giftList/giftPre") + self.giftPre:SetActive(false) + self.giftScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, self.giftList.transform,self.giftPre, nil, + Vector2.New(self.giftList.transform.rect.width, self.giftList.transform.rect.height), 1, 1, Vector2.New(0, 0)) + self.giftScrollView.moveTween.MomentumAmount = 1 + self.giftScrollView.moveTween.Strength = 2 + self.giftList = {} + self.itemViewList = {} + self.firstIn = true + +end + +--绑定事件(用于子类重写) +function TreasureStoreSeason2:BindEvent() + Util.AddOnceClick(self.btnBack,function () + self:ClosePanel() + end) +end + +--添加事件监听(用于子类重写) +function TreasureStoreSeason2:AddListener() +end + +--移除事件监听(用于子类重写) +function TreasureStoreSeason2:RemoveListener() +end + +function TreasureStoreSeason2:OnSortingOrderChange() +end + +--界面打开时调用(用于子类重写) +function TreasureStoreSeason2:OnOpen() +end + +--界面打开或者重新打开后,界面刷新时调用(用于子类重写) +function TreasureStoreSeason2:OnShow() + self.actData = CommonActPageManager.GetData(ActivityTypeDef.TreasureStoreSeason2) + self:Refresh() +end + +function TreasureStoreSeason2:Refresh() + if self.firstIn then + self.curSelect = self.actData.value + self.firstIn = false + end + CheckRedPointStatus(RedPointType.TreasureStoreSeason2) + self.dayTip.sprite = self.spLoader:LoadSprite("p_piaomialzhilv_paizi0"..self.curSelect) + self:SetDayButton() + self:SetGiftList() +end + +--设置天数的 +function TreasureStoreSeason2:SetDayButton() + self.dayScrollView:SetData(self.actData.FreelyData, function (index, item) + Util.GetGameObject(item,"name"):GetComponent("Text").text = string.format(_DayItemFormat,NumToChinese[index]) + item:GetComponent("Image").sprite = self.spLoader:LoadSprite(self.curSelect == index and "p_piaomialzhilv_banzi21" or "p_piaomialzhilv_banzi2") + Util.SetGray(item,index > self.actData.value) + Util.AddOnceClick(item,function () + if index > self.actData.value then + PopupTipPanel.ShowTip(string.format("%s天后开启!",index - self.actData.value)) + else + self.curSelect = index + self:Refresh() + end + end) + local redPoint = Util.GetGameObject(item,"redPoint") + redPoint:SetActive(false) + for i = 1, #self.actData.FreelyData[index] do + if self.actData.FreelyData[index][i].progress == 1 and self.actData.FreelyData[index][i].Price == 0 then + redPoint:SetActive(true) + end + end + end,false,true) +end + +--设置礼包list +function TreasureStoreSeason2:SetGiftList() + self.giftScrollView:SetData(self.actData.FreelyData[self.curSelect], function (index, item) + self:ShowSingleData(item,self.actData.FreelyData[self.curSelect][index],index) + end) +end + +function TreasureStoreSeason2:ShowSingleData(_go,_data,_index) + local title = Util.GetGameObject(_go,"title/Text"):GetComponent("Text") + local box = Util.GetGameObject(_go,"box") + local buyBtn = Util.GetGameObject(_go,"buy") + local price = Util.GetGameObject(buyBtn,"Text"):GetComponent("Text") + local redPoint = Util.GetGameObject(buyBtn,"redPoint") + + title.text = _data.Name + price.text = _data.Price.."元" + Util.SetGray(buyBtn,_data.progress == 8) + Util.SetGray(redPoint,false) + redPoint:SetActive(_data.progress == 1 and _data.Price == 0) + + if not self.itemViewList[_go] then + self.itemViewList[_go] = {} + end + for k,v in ipairs(self.itemViewList[_go]) do + v.gameObject:SetActive(false) + end + for i = 1, #_data.Reward do + local rewardData = _data.Reward[i] + if not self.itemViewList[_go][i] then + self.itemViewList[_go][i] = SubUIManager.Open(SubUIConfig.ItemView, box.transform) + end + self.itemViewList[_go][i]:OnOpen(false, rewardData, 0.8,false,false,false,self.sortingOrder) + self.itemViewList[_go][i].gameObject:SetActive(true) + end + + Util.AddOnceClick(buyBtn,function () + if _data.progress == 1 then + PayManager.Pay(_data.PackId, function(id) + FirstRechargeManager.RefreshAccumRechargeValue(_data.PackId) + OperatingManager.SetHadBuyGoodsId({_data.PackId}) + OperatingManager.RemoveItemInfoByType(GoodsTypeDef.DirectPurchaseGift, _data.PackId) + self:OnShow() + end) + end + end) +end + +--界面关闭时调用(用于子类重写) +function TreasureStoreSeason2:OnClose() + self.firstIn = false +end + +--界面销毁时调用(用于子类重写) +function TreasureStoreSeason2:OnDestroy() + self.spLoader:Destroy() + self.itemViewList = {} + self.giftList = {} + self.dayList = {} +end + +return TreasureStoreSeason2 \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua.meta b/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua.meta new file mode 100644 index 0000000000..7c20f94994 --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStoreSeason2.lua.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 6bb7d6838dd15b5459ffb6d21b234ee6 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: