【宝物】宝物合成,合成预览和恭喜获得不一致

dev_chengFeng
jiaoyangna 2020-08-24 14:31:44 +08:00
parent 264bf8d4f0
commit af58044b17
3 changed files with 13 additions and 7 deletions

View File

@ -114,7 +114,8 @@ function this.ShowTitleData(_data)
this.progressImage.fillAmount = #allCanCompoundEquips/curSelectEquip.quaUpCount
compoundNum = math.floor(#allCanCompoundEquips/curSelectEquip.quaUpCount)
compoundMaxNum = math.floor(#allCanCompoundEquips/curSelectEquip.quaUpCount)
this.ShowGoldNum(curSelectEquip.costCoin,compoundNum)
local costCoin = jewelConfig[curSelectEquip.Id-1].RankupResources
this.ShowGoldNum(costCoin,compoundNum)
end
--显示金币数量
function this.ShowGoldNum(_costData,_num)
@ -125,7 +126,7 @@ function this.ShowGoldNum(_costData,_num)
this.needGoldText.text = string.format("<color=#FF0011>%s</color>", needGoldNum)
else
materidaIsCan = true
this.needGoldText.text =string.format("<color=#FCF5D3FF>%s</color>", needGoldNum)
this.needGoldText.text = string.format("<color=#FCF5D3FF>%s</color>", needGoldNum)
end
this.numText.text = compoundNum
Util.SetGray(this.addBtn,false)
@ -199,7 +200,8 @@ function this.CompoundNumChange(type)
compoundNum = compoundNum - 1
end
--LogError("compoundNum "..compoundNum)
this.ShowGoldNum(curSelectEquip.costCoin,compoundNum)
local costCoin = jewelConfig[curSelectEquip.Id-1].RankupResources
this.ShowGoldNum(costCoin,compoundNum)
end
function this.Compound()
--LogError(" `````````````````` "..curIndex.." "..curSelectEquip.Star.." "..compoundNum)

View File

@ -203,12 +203,12 @@ function GMPanel:BindEvent()
Util.AddClick(this.btnGenRole, function()
if not this.strMsg.text or this.strMsg.text == "" then
for k,v in ConfigPairs(ConfigManager.GetConfig(ConfigName.EquipConfig)) do
local str=chooseID.."#"..v.Id.."#"..1
local str=chooseID.."#"..v.Id.."#"..5
LogBlue(str)
NetManager.GMEvent(str)
end
for k,v in ConfigPairs(ConfigManager.GetConfig(ConfigName.JewelConfig)) do
local str=chooseID.."#"..v.Id.."#"..1
local str=chooseID.."#"..v.Id.."#"..5
LogBlue(str)
NetManager.GMEvent(str)
end
@ -222,7 +222,7 @@ function GMPanel:BindEvent()
Util.AddClick(this.GenerateHero, function()
if not this.strInputFieldHeroMsg.text or this.strInputFieldHeroMsg.text == "" then
for k,v in ConfigPairs(ConfigManager.GetConfig(ConfigName.HeroConfig)) do
local str= 4 .. "#" .. v.Id .. "#" ..10
local str= 4 .. "#" .. v.Id .. "#" ..v.MaxRank
LogBlue(str)
NetManager.GMEvent(str)
end

View File

@ -224,7 +224,11 @@ function this.GetAllTabletTreasuresByRaceAndType(_index, _Location)
table.sort(
list,
function(a, b)
return a.race < b.race
if a.race == b.race then
return a.Id < b.Id
else
return a.race < b.race
end
end
)
return list