diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 82a67a3d2f..540fb2444b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -5367,8 +5367,17 @@ local passivityList = { end local list = RoleManager.Query(function(v) return v.camp ~= role.camp end) list=BattleUtil.SortByProp(list, RoleDataName.Hp, 1) - if list and list[1] then - BattleUtil.RandomControl(pro2*num, con, role,list[1],time) + --获取主目标 + local targets=skill:GetDirectTargets() + local aaa=nil + for key, value in pairs(list) do + if value and not BattleUtil.ChecklistIsContainValue(list,value) then + aaa=value + break + end + end + if aaa then + BattleUtil.RandomControl(pro2*num, con, role,aaa,time) end end end