DESKTOP-RH64908\Administrator 2026-01-27 18:33:32 +08:00
parent 1b4881952d
commit afc172cbcc
2 changed files with 6 additions and 1 deletions

View File

@ -284,7 +284,9 @@ function PoolManager:LoadLive(liveName, parent, scaleV3, posV3, onClear)
testLive.name = liveName
testLive:SetActive(true)
local SkeletonGraphic = testLive:GetComponent("SkeletonGraphic")
SkeletonGraphic.color = Color.New(1, 1, 1, 1)
if SkeletonGraphic then
SkeletonGraphic.color = Color.New(1, 1, 1, 1)
end
end
if not self.mLiveTable[liveName] then
self.mLiveTable[liveName] = {}

View File

@ -838,6 +838,7 @@ function SkillCaster:CheckSkillForoleEffect(combat, skill)
-- 屏幕中心
elseif combat.BeforeEffectType == 2 then
local sortingOrder = self.effectRoot:GetComponent("Canvas").sortingOrder
--LogError("lujing============:"..path)
go = BattleManager.LoadAsset(path, sortingOrder)
go.transform:SetParent(self.effectRoot.transform)
@ -857,6 +858,7 @@ function SkillCaster:CheckSkillForoleEffect(combat, skill)
go.transform.localPosition = Vector3.zero
go.transform.anchoredPosition = offset + pos
go:SetActive(true)
--LogError("=================="..go.name)
BattleManager.AddDelayRecycleRes(path, go, 4)
end
@ -896,6 +898,7 @@ function SkillCaster:CheckSkillHitEffect(checkType, combat, skill)
local offset = combat.HitOffset and Vector3.New(combat.HitOffset[1], combat.HitOffset[2], 0) or Vector3.zero
local scale = combat.HitScale and Vector3.New(combat.HitScale[1]/1000, combat.HitScale[2]/1000, 0) or Vector3.One
local sortingOrder = self.owner.role.camp == 0 and self.owner.GameObject:GetComponent("Canvas").sortingOrder + 21 or BattleManager.GetBattleSorting() + 20
--LogError("lujing============:"..combat.Hit)
local go2 = BattleManager.LoadSpineAsset(combat.Hit, self.owner.SingleHitEffectRoot.transform)
if go2 then
-- 检测特效旋转