diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua index c143f5e11e..29c9f11d90 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua @@ -304,7 +304,7 @@ function this.SingleHeroDataShow(_go, _heroData) redPot.gameObject:SetActive(false) end if _heroData.property then - changeProBtn:SetActive(_heroData.property>=5) + changeProBtn:SetActive(_heroData.property>=6) pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.property)) else changeProBtn:SetActive(false)