From b02ebc8b2220ec29fef91a27b5e98970cb8ae9af Mon Sep 17 00:00:00 2001 From: yuanshuai <243578945@qq.com> Date: Mon, 8 May 2023 17:27:12 +0800 Subject: [PATCH] =?UTF-8?q?=20=E6=91=98=E6=98=9F=E9=98=81bug=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua index c143f5e11e..29c9f11d90 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/HomeLandEquipPopup.lua @@ -304,7 +304,7 @@ function this.SingleHeroDataShow(_go, _heroData) redPot.gameObject:SetActive(false) end if _heroData.property then - changeProBtn:SetActive(_heroData.property>=5) + changeProBtn:SetActive(_heroData.property>=6) pro.sprite= this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.property)) else changeProBtn:SetActive(false)