From b0c69c81a88553a869baf06360d816d25b5babde Mon Sep 17 00:00:00 2001 From: yuanshuai <243578945@qq.com> Date: Fri, 17 Sep 2021 15:18:50 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=9B=9B=E8=B1=A1=E5=BF=83=E6=B3=95?= =?UTF-8?q?=E3=80=91=E6=8A=80=E8=83=BD=E5=8A=A0=E6=88=90bug=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../View2/GeneralInfoPopup_fourQuadrant.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View2/GeneralInfoPopup_fourQuadrant.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View2/GeneralInfoPopup_fourQuadrant.lua index 408e7edbe4..d2e73dc404 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View2/GeneralInfoPopup_fourQuadrant.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View2/GeneralInfoPopup_fourQuadrant.lua @@ -34,18 +34,18 @@ function this:OnShow(_parent,...) local index=0 this.title.text=string.format("四象心法-%s",professionName) local fourQuadConfigArr = ConfigManager.GetConfig(ConfigName.FourQuadrantConfig) - LogRed("四象心法config:"..#fourQuadConfigArr) for i, configInfo in ConfigPairs(fourQuadConfigArr) do if configInfo.Star>0 then - local PassiveSkillId=configInfo.Skill[professionId] - local passiveSkillConfig= ConfigManager.GetConfigData(ConfigName.PassiveSkillConfig,PassiveSkillId) + local propId=configInfo.Skill[professionId][1] + local propAdd=configInfo.Skill[professionId][2]/100 + local propertyConfig= ConfigManager.GetConfigDataByKey(ConfigName.PropertyConfig,"PropertyId",propId) local textObj =this.addList.transform:GetChild(index) index=index+1 local skillText=textObj:GetComponent("Text") if configInfo.Star==professionLv then - skillText.text=string.format("%s级:%s",fourQuadConfigArr[i].Star,passiveSkillConfig.Desc) + skillText.text=string.format("%s级:全体神将%s+%s%%",fourQuadConfigArr[i].Star,propertyConfig.Info,propAdd) else - skillText.text=string.format("%s级:%s",fourQuadConfigArr[i].Star,passiveSkillConfig.Desc) + skillText.text=string.format("%s级:全体神将%s+%s%%",fourQuadConfigArr[i].Star,propertyConfig.Info,propAdd) end textObj.gameObject:SetActive(true) end