【送神祠】放生灵兽,选择单只灵兽,碎片会出现黑色图片

dev_chengFeng
zhangqiang 2021-04-25 14:57:45 +08:00
parent 63caca8a31
commit b113f5c221
1 changed files with 1 additions and 0 deletions

View File

@ -280,6 +280,7 @@ function this.SingleHeroDataShow(go,_heroData,isGray)
Util.GetGameObject(_go.transform, "icon"):GetComponent("Image").sprite = Util.LoadSprite(heroData.icon)
local chipImg=Util.GetGameObject(_go.transform, "chipImg"):GetComponent("Image")
local formationMask =Util.GetGameObject(_go.transform, "mask")
Util.GetGameObject(_go.transform, "mask/formationImage"):SetActive(false)
Util.GetGameObject(_go.transform, "mask/formationImage"):GetComponent("Image").sprite = Util.LoadSprite("t_tongyong-yishangzheng_zh")
if heroData.ischip==1 then
chipImg.gameObject:SetActive(true)