【战斗】casting层级调整,失败界面打开1秒后才能关闭
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cb15f601b3
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b18ad8487a
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@ -180,7 +180,7 @@ function this:OnSortingOrderChange(battleSorting)
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this.FirstEffect:GetComponent("Canvas").sortingOrder = battleSorting + 30
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this.skillEffectRoot:GetComponent("Canvas").sortingOrder = battleSorting + 40
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local skillSorting = battleSorting + 300
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local skillSorting = battleSorting + 90
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this.mySkillCast:GetComponent("Canvas").sortingOrder = skillSorting
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this.enemySkillCast:GetComponent("Canvas").sortingOrder = skillSorting
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@ -17,8 +17,12 @@ end
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--绑定事件(用于子类重写)
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function BattleFailPopup:BindEvent()
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Util.AddClick(this.btnClose, function ()
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-- 三秒后才能关闭
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if GetTimeStamp() - this.openTime < 1 then
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return
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end
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this.ClosePanelRefreshData()
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if m_battlePanel then
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m_battlePanel:ClosePanel()
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@ -70,6 +74,7 @@ end
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--界面打开时调用(用于子类重写)
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function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType)
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this.openTime = GetTimeStamp()
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LogGreen("isBackBattle = false")
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isBackBattle = false
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if battlePanel then
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