diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 442410e4a0..fe1ba183d4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -410,6 +410,13 @@ function this.BattleEnd(result) this.lastBattleResult.hpList[i] = msg.remainHpList[i] end this.lastBattleResult.drop = msg.enventDrop + if this.lastBattleResult.drop then + LogGreen("itemlist:"..#this.lastBattleResult.drop.itemlist) + LogGreen("equipId:"..#this.lastBattleResult.drop.equipId) + LogGreen("Hero:"..#this.lastBattleResult.drop.Hero) + LogGreen("soulEquip:"..#this.lastBattleResult.drop.soulEquip) + LogGreen("pokemon:"..#this.lastBattleResult.drop.pokemon) + end this.lastBattleResult.missionDrop = msg.missionDrop this.lastBattleResult.result = msg.result this.lastBattleResult.mission = msg.mission diff --git a/Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua b/Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua index 7ddc30f3c1..15fae012e9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua @@ -397,6 +397,9 @@ function EndLessMapView:ShowHeroData() --血量相关 this.heroList[i].hpExp.value=heroData1.percentHp Util.SetGray(this.heroList[i].go,heroData1.percentHp<=0)--死啦 + Util.AddOnceClick( this.heroList[i].go,function() + UIManager.OpenPanel(UIName.RoleInfoPopup, heroData) + end) end end diff --git a/Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua index 33337f3e50..cb7e37c13f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua @@ -744,7 +744,9 @@ function this.RefreshMapData(buffer) local msg = MapInfoProto_pb.EndlessMapChange() msg:ParseFromString(data) LogGreen("推送的世界ID " .. msg.mapId) - EndLessMapManager.openMapId = msg.mapId + EndLessMapManager.openMapId = msg.mapId + NetManager.RefreshEnergyRequest({1},function() + end) end function this.RestTreasureTaskData(buffer)