diff --git a/Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua b/Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua index 5a54c85287..3e9e8aa3bf 100644 --- a/Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua @@ -404,6 +404,7 @@ function this.GetFriendHelpHeros(trailType,func) local tempdata = {} tempdata.player = v tempdata.hero = this.UpdateHeroDatas(v.hero) + LogGreen("好友的助战数据 v.trailType:"..v.trailType.." v.hero.id:"..v.hero.id) table.insert(this.friendHelpHeros[v.trailType],tempdata) end if func then @@ -475,7 +476,7 @@ function this.SetMyHelpHeroData(trail,_data,func) if not this.myHelpHeroData[v.trailType] then this.myHelpHeroData[v.trailType] = {} end - --LogGreen("v.hero.id:"..v.hero.id) + LogGreen("我的助战数据 v.trailType:"..v.trailType.." v.hero.id:"..v.hero.id) this.myHelpHeroData[v.trailType] = HeroManager.GetSingleHeroData(v.hero.id) end end