diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua index 5b03c42df1..3c465b458b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua @@ -177,7 +177,7 @@ function this.RefreshPanel(eventId, isFirstOpen) local contexts =(contents[2]) --contexts = string.gsub(contexts, "【此处为玩家名】", PlayerManager.nickName) contexts = string.gsub(contexts, Language[11248], NameManager.roleName) - + contexts = string.gsub(contexts, "{ta}", NameManager.roleSex == ROLE_SEX.BOY and "他" or "她") -- 配音资源名 -- local voice = chapterEventPointData[eventId].VoiceRes -- if voice then diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index 4957cf6916..a23005e95b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -512,6 +512,7 @@ function this:ShowDialog() local resId = tonumber(contents[1]) local contexts =(contents[2]) contexts = string.gsub(contexts, Language[11248], NameManager.roleName) + contexts = string.gsub(contexts, "{ta}", NameManager.roleSex == ROLE_SEX.BOY and "他" or "她") --this.diaLogNameText.text = "" ShowText(this.diaLogContent.transform, contexts, 1) this.SetList2d(resId,setId,live2dRoot)