每日礼包一键购买按钮置灰

dev_chengFeng
ZhangBiao 2020-08-25 11:42:55 +08:00
parent e9fefa1ea1
commit b34d02fa47
1 changed files with 4 additions and 2 deletions

View File

@ -37,7 +37,8 @@ function GiftView:InitComponent(gameObject)
self.endTime = Util.GetGameObject(gameObject, "rzyBg/Image/endTime"):GetComponent("Text")
self.endTimeBg = Util.GetGameObject(gameObject, "rzyBg/Image")
self.buyAllBtn = Util.GetGameObject(gameObject, "rzyBg/Image/Button")
self.buyAllBtn:SetActive(true)
Util.SetGray(self.buyAllBtn,false)
self.buyAllBtn:GetComponent("Button").interactable = true
self.scrollItem = Util.GetGameObject(gameObject, "rzyBg/scrollItem")
self.tip3 = Util.GetGameObject(gameObject, "rzyBg/tip3")
self.lightList = {
@ -331,7 +332,8 @@ function GiftView:isBought()
for i = 1, #data do
if rechargeCommodityConfig[data[i].goodsId].ShowType == 14 then
if data[i].buyTimes >0 then
self.buyAllBtn:SetActive(false)
Util.SetGray(self.buyAllBtn,true)
self.buyAllBtn:GetComponent("Button").interactable = false
break
end
end