牛气冲天 修改
parent
6294f34149
commit
b36d04f7d7
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||||
--- !u!1 &8864034437004162414
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -39,7 +39,8 @@ function NiuQiChongTianPanel:InitComponent()
|
|||
--进度条
|
||||
self.progress = Util.GetGameObject(self.gameObject, "mid/progress/value"):GetComponent("Image")--fillAmount
|
||||
self.reward = Util.GetGameObject(self.gameObject, "mid/reward")
|
||||
|
||||
self.time = Util.GetGameObject(self.gameObject, "tiao/Text"):GetComponent("Text")
|
||||
self.NiuQiValue = Util.GetGameObject(self.gameObject, "mid/progress/niu/Image/Text"):GetComponent("Text")
|
||||
--任务列表
|
||||
self.itemPre = Util.GetGameObject(self.gameObject, "rewardPre")
|
||||
self.scrollItem = Util.GetGameObject(self.gameObject, "mid/rewardArena")
|
||||
|
@ -127,10 +128,41 @@ function NiuQiChongTianPanel:OnShow(_sortingOrder)
|
|||
self.TabCtrl:SetTabAdapter(NiuQiChongTianPanelTabAdapter)
|
||||
self.TabCtrl:SetChangeTabCallBack(NiuQiChongTianPanelSwitchView)
|
||||
self.TabCtrl:Init(self.tabBox, _TabData, self.curIndex)
|
||||
|
||||
self:SetTime()
|
||||
end
|
||||
|
||||
function NiuQiChongTianPanel:SwitchView(index,bool)
|
||||
self.curPage = index
|
||||
self.rewardData = NiuQiChongTianManager.GetNeedRewardData(self.curPage)
|
||||
|
||||
self:SetProgress()
|
||||
self:SetReward(bool)
|
||||
end
|
||||
|
||||
function NiuQiChongTianPanel:SetTime()
|
||||
if self.timer then
|
||||
self.timer:Stop()
|
||||
self.timer = nil
|
||||
end
|
||||
local info = ActivityGiftManager.GetActivityTypeInfo(self.actType)
|
||||
local tempTime = info.endTime - GetTimeStamp()
|
||||
if tempTime < 0 then
|
||||
return
|
||||
end
|
||||
local updateTime = function()
|
||||
self.time.text = "剩余时间:"..TimeToFelaxible(tempTime)
|
||||
end
|
||||
self.timer = Timer.New(function()
|
||||
tempTime = tempTime - 1
|
||||
updateTime()
|
||||
end,1,-1,false)
|
||||
self.timer:Start()
|
||||
end
|
||||
|
||||
function NiuQiChongTianPanel:SetProgress()
|
||||
self.curScore = NiuQiChongTianManager.GetScore()
|
||||
self.NiuQiValue.text = self.curScore
|
||||
self.progressData = NiuQiChongTianManager.configData
|
||||
self.progress.fillAmount = self.curScore/self.progressData[#self.progressData].value[2][1]
|
||||
for i = 1, self.reward.transform.childCount do
|
||||
|
@ -219,7 +251,7 @@ function NiuQiChongTianPanel:SingleDataShow(go, index,data)
|
|||
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function ()
|
||||
CheckRedPointStatus(RedPointType.NiuQiChongTian + self.curPage)
|
||||
CheckRedPointStatus(RedPointType.NiuQiChongTian_4)
|
||||
self.SwitchView(self.curPage,true)
|
||||
self:SwitchView(self.curPage,true)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
@ -233,6 +265,10 @@ function NiuQiChongTianPanel:OnClose()
|
|||
ClearRedPointObject(key, value)
|
||||
end
|
||||
self.redPointList = {}
|
||||
if self.timer then
|
||||
self.timer:Stop()
|
||||
self.timer = nil
|
||||
end
|
||||
end
|
||||
|
||||
--界面销毁时调用(用于子类重写)
|
||||
|
|
Loading…
Reference in New Issue