【神将置换】英雄名过长修改
parent
56c0462062
commit
b3aa8ebf2a
|
@ -10539,7 +10539,7 @@ MonoBehaviour:
|
|||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_LineSpacing: 0.8
|
||||
m_Text: "\u795E\u5C06\u7F6E\u6362"
|
||||
LanguageIndex: 10337
|
||||
--- !u!1 &6912065233863296175
|
||||
|
@ -14424,12 +14424,22 @@ PrefabInstance:
|
|||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818794305969, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
|
@ -14449,16 +14459,6 @@ PrefabInstance:
|
|||
propertyPath: m_AnchoredPosition.y
|
||||
value: -16.999998
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
--- !u!224 &4004229281899235646 stripped
|
||||
|
@ -14589,12 +14589,22 @@ PrefabInstance:
|
|||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818794305969, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
|
@ -14614,16 +14624,6 @@ PrefabInstance:
|
|||
propertyPath: m_AnchoredPosition.y
|
||||
value: -16.999998
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
--- !u!224 &830107167574040034 stripped
|
||||
|
@ -14754,12 +14754,22 @@ PrefabInstance:
|
|||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818794305969, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031818352649172, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
|
@ -14779,16 +14789,6 @@ PrefabInstance:
|
|||
propertyPath: m_AnchoredPosition.y
|
||||
value: -16.999998
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031820207909310, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2320031819195525549, guid: e356d5948e4971f499cfe38db3551f59,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 3.2600002
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
|
||||
--- !u!224 &1509940222427725106 stripped
|
||||
|
|
|
@ -434,7 +434,7 @@ function this.SingleHeroDataShow(_go,_heroData)
|
|||
local progress1 = Util.GetGameObject(go.transform, "progressBg/progress1")--红
|
||||
local progress2 = Util.GetGameObject(go.transform, "progressBg/progress2")--蓝
|
||||
local progressText = Util.GetGameObject(go.transform, "progressBg/progressText"):GetComponent("Text")
|
||||
Util.GetGameObject(go.transform, "Text"):GetComponent("Text").text = GetLanguageStrById(heroData.config.ReadingName)
|
||||
Util.GetGameObject(go.transform, "Text"):GetComponent("Text").text = SubString2(GetLanguageStrById(heroData.config.ReadingName),8)
|
||||
local num = LengthOfTable(heroData.haveHeroList2)/heroData.needNum
|
||||
progress1:SetActive(LengthOfTable(heroData.haveHeroList2) < heroData.needNum)
|
||||
progress2:SetActive(LengthOfTable(heroData.haveHeroList2) >= heroData.needNum)
|
||||
|
|
Loading…
Reference in New Issue