diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua index c7b2fa8c22..d9efbbb52f 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua @@ -196,6 +196,7 @@ function this.PageTabAdapter(tab, index, status) sprite = (status == "select" and tabs[index].Icon[2] or tabs[index].Icon[1]) end img.sprite = this.spLoader:LoadSprite(sprite) + img:SetNativeSize() --设置显示隐藏 if not DynamicActivityManager.IsQualifiled(tabs[index].Id) then tab.gameObject:SetActive(false)