diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua index a5d56c2e15..165f71ca2e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua @@ -101,9 +101,11 @@ function BattleLogic.StartOrder() local playerData = fightData.playerData local enemyData = fightData.enemyData[BattleLogic.CurOrder] for i=1, #playerData do + LogRed("playerData[i].position:"..i.." "..playerData[i].position) RoleManager.AddRole(playerData[i], playerData[i].position) end for i=1, #enemyData do + LogRed("enemyData[i].position:"..i.." "..enemyData[i].position) RoleManager.AddRole(enemyData[i], enemyData[i].position) end