Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop

dev_chengFeng
ZhangBiao 2020-07-28 15:57:51 +08:00
commit b4b24e62be
6 changed files with 3 additions and 1 deletions

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@ -573,6 +573,7 @@ function this.UpdateHeroDatas(_msgHeroData)
this.SetEquipTreasureUpHeroDid(heroData.jewels,heroData.dynamicId)
this.SetTalismanLv(heroData.dynamicId,heroData.talismanList)
ExpeditionManager.InitHeroHpValue(heroData.dynamicId)
heroData.warPower = HeroManager.CalculateHeroAllProValList(1, heroData, false)[HeroProType.WarPower]
--this.SetSoulPrintUpHeroDid(heroData.soulPrintList,heroData.dynamicId)
--this.GetSingleProScoreVal()
end

View File

@ -67,7 +67,7 @@ function this.InitHeroData(_msgHeroList)
end
this.UpdateHeroLvEnd()
--赋值每个星级的英雄等级上限
this.UpdateHeroPower()
-- this.UpdateHeroPower()
--赋值英雄战力
end
@ -155,6 +155,7 @@ function this.UpdateHeroDatas(_msgHeroData, isFindHandBook)
if isFindHandBook then --图鉴
PlayerManager.SetHeroHandBookListData(heroData.id, heroData.star)
end
heroData.warPower = this.CalculateHeroAllProValList(1, heroData.dynamicId, false)[HeroProType.WarPower]
--远征初始化血量
--ExpeditionManager.InitHeroHpValue(heroData)
end

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