文字修改

dev_chengFeng
jiaoyangna 2021-12-13 17:44:14 +08:00
parent abed1e0e9d
commit b4e7faa04c
2 changed files with 5 additions and 18 deletions

View File

@ -38,6 +38,7 @@ function this:InitComponent(gameObject)
this.box1 = Util.GetGameObject(this.Content, "scroll/box")
this.box2 = Util.GetGameObject(this.Content, "scroll2/box")
this.tip = Util.GetGameObject(this.Content, "Text"):GetComponent("Text")
this.tip3 = Util.GetGameObject(this.Content, "tip3"):GetComponent("Text")
this.taskList = {}
end
@ -77,6 +78,7 @@ function this:OnShow(_parent,...)
local temp = {...}
curType = temp[1]
local extraType = temp[2]
this.tip3.text = "解锁秘宝"
if curType == 1 then
rewardStateData = TreasureOfHeavenManger.rewardStateData
rewardData = TreasureOfHeavenManger.GetAllRewardData()
@ -107,23 +109,8 @@ function this:OnShow(_parent,...)
this.dealBtnText.gameObject:SetActive(true)
local config = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,type[curType].id)
this.dealBtnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(config.Price)
elseif curType == 5 then --
rewardData,rewardData1 = RecruitTreasureManager.GetAllRewardData(extraType,type[curType].id)
this:showRewardWuJin(rewardData,rewardData1)
this.tip.text = "·激活<color=#45953B>进阶专属奖励</color>"
this.dealBtnIma.gameObject:SetActive(false)
this.dealBtnText.gameObject:SetActive(true)
local config = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,type[curType].id)
this.dealBtnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(config.Price)
elseif curType == 6 then --
rewardData,rewardData1 = RecruitTreasureManager.GetAllRewardData(extraType,type[curType].id)
this:showRewardWuJin(rewardData,rewardData1)
this.tip.text = "·激活<color=#45953B>进阶专属奖励</color>"
this.dealBtnIma.gameObject:SetActive(false)
this.dealBtnText.gameObject:SetActive(true)
local config = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,type[curType].id)
this.dealBtnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(config.Price)
elseif curType == 7 then --
elseif curType == 5 or curType == 6 or curType == 7 then --
this.tip3.text = "解锁基金"
rewardData,rewardData1 = RecruitTreasureManager.GetAllRewardData(extraType,type[curType].id)
this:showRewardWuJin(rewardData,rewardData1)
this.tip.text = "·激活<color=#45953B>进阶专属奖励</color>"

View File

@ -166,7 +166,7 @@ end
function RecruitTreasurePanel:topBar()
--设置礼包购买按钮状态
this.buyBtn:GetComponent("Button").interactable = not this.isBuy
this.Text1.text = not this.isBuy and "激活秘宝" or "已激活"
this.Text1.text = not this.isBuy and "激活基金" or "已激活"
Util.AddOnceClick(this.buyBtn,function()
UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.HeavenUnlockExtraRewardPanel,configs[curPage].ShopData[1][2],configs[curPage].ActId)
end)