【界面优化】提交

dev_chengFeng
ZhangBiao 2021-11-02 14:31:18 +08:00
parent 0e5e559220
commit b634ce0d87
3 changed files with 59 additions and 15 deletions

View File

@ -1193,7 +1193,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -0.000000020563313, y: -14.779999}
m_AnchoredPosition: {x: 0, y: -14.779999}
m_SizeDelta: {x: 20, y: 100}
m_Pivot: {x: 0, y: 1}
--- !u!114 &657127456868829156
@ -1680,8 +1680,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -40}
m_SizeDelta: {x: 475, y: 120}
m_AnchoredPosition: {x: 33.1, y: -40}
m_SizeDelta: {x: 381.3, y: 120}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5503814208690857720
MonoBehaviour:

View File

@ -703,7 +703,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -1258,6 +1258,7 @@ GameObject:
- component: {fileID: 959573497841823393}
- component: {fileID: 6699426258124730411}
- component: {fileID: 3775749191809282311}
- component: {fileID: 4634090645142763958}
m_Layer: 5
m_Name: BgMask
m_TagString: Untagged
@ -1321,6 +1322,48 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!114 &4634090645142763958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910642579887335051}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 3775749191809282311}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!1 &1913337183998506743
GameObject:
m_ObjectHideFlags: 0
@ -3805,17 +3848,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3156151473031480662}
m_LocalRotation: {x: -0, y: -0, z: 0.004054589, w: -0.99999183}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.89285713, y: 0.89285713, z: 0.8333336}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5255812259340674406}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 17.771, y: -468}
m_SizeDelta: {x: 638.3, y: 156.8}
m_AnchoredPosition: {x: 0, y: -439}
m_SizeDelta: {x: 700, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3156151473031480661
CanvasRenderer:
@ -3847,12 +3890,12 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 45
m_FontSize: 43
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 45
m_Alignment: 0
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
@ -8696,7 +8739,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -4, y: -455}
m_AnchoredPosition: {x: -4, y: -420}
m_SizeDelta: {x: 666.2, y: 141.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5255812259545317010
@ -9990,7 +10033,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &8472957522681567586
RectTransform:
m_ObjectHideFlags: 0

View File

@ -23,6 +23,7 @@ function FightLevelSingleLevelInfoPopup:InitComponent()
this.contents=Util.GetGameObject(this.gameObject,"Contents")
this.BGImage1=Util.GetGameObject(this.gameObject,"Contents/BG/BGImage1")
this.BGImage2=Util.GetGameObject(this.gameObject,"Contents/BG/BGImage2")
this.mask=Util.GetGameObject(this.gameObject,"BgMask")
--this.backBtn=Util.GetGameObject(this.contents,"BackBtn")
--子模块脚本初始化
for i = 1, #contentScripts do
@ -43,9 +44,9 @@ function FightLevelSingleLevelInfoPopup:BindEvent()
contentScripts[i].view:BindEvent()
end
--返回按钮
--Util.AddClick(this.backBtn,function()
-- self:ClosePanel()
--end)
Util.AddClick(this.mask,function()
self:ClosePanel()
end)
end
--添加事件监听(用于子类重写)