[飞升]=====特效修改提交

dev_chengFeng
wangzhenxing 2022-01-20 18:18:40 +08:00
parent 68c9886183
commit b64234bcb8
4 changed files with 115 additions and 1 deletions

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@ -33,6 +33,9 @@ end
function this:BindEvent()
Util.AddClick(this.confirm,function()
--检测该英雄已附身神印
if self.heroD==nil then
return
end
if PracticeManager.CheckHeroWearImprint(self.heroD.dynamicId) then
MsgPanel.ShowTwo("该神将已附身其他神印,是否替换?", nil, function()
parent:ClosePanel()
@ -117,7 +120,7 @@ function this:ShowSingleData(go,heroData,index)
end
local star,starType = heroData.GetStar(1)
SetHeroStars(self.spLoader, starGrid, star,starType)
SetHeroFlyEffect(Util.GetGameObject(go, "GameObject"),self.spLoader,heroData.star,sortingOrder + 1,1,3,0,true)
SetHeroFlyEffect(Util.GetGameObject(go, "GameObject"),self.spLoader,heroData.star,sortingOrder + 1,1,3 ,0,true)
local meshs1=starGrid:GetComponentsInChildren(typeof(UnityEngine.ParticleSystem))
for key, value in pairs(meshs1:ToTable()) do
local mat=value:GetComponent(typeof(UnityEngine.Renderer))

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@ -258,6 +258,7 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.heroConfig.PropertyName))
local star,starType = heroData.GetStar(1)
SetHeroStars(self.spLoader,starGrid, star,starType)
SetHeroFlyEffect(self.Hero,self.spLoader,heroData.star,self.sortingOrder+1,1,2,0)
Util.SetParticleSortLayer(starGrid,self.sortingOrder + 1)
curhero = _serverData.subId
else