From 4d3bbe4cfd8d6968c131d28f0fcb8f963008cffe Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Tue, 30 Mar 2021 14:13:16 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=A7=B0=E5=8F=B7=E5=9D=90=E9=AA=91?= =?UTF-8?q?=E6=97=B6=E8=A3=85=E3=80=91=E5=A4=A7=E9=97=B9=E5=A4=A9=E5=AE=AB?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Expedition/ExpeditionMainPanel.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMainPanel.lua index 4a086601c6..eb7dea769e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMainPanel.lua @@ -562,14 +562,14 @@ function ExpeditionMainPanel:OnClose() timer2:Stop() timer2 = nil end - if self.liveNode then - self.liveNode:OnClose() - end end --界面销毁时调用(用于子类重写) function ExpeditionMainPanel:OnDestroy() + if self.liveNode then + self.liveNode:OnClose() + end --if live2dList and #live2dList > 0 then -- for i = 1, #live2dList do -- poolManager:UnLoadLive(live2dList[i][1], live2dList[i][2], PoolManager.AssetType.GameObject)