【战斗】======被动360修改
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113e1ebefa
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b6ec2b0f89
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@ -8638,13 +8638,16 @@ local passivityList = {
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if skill and not skill.isTriggerJudge and judge==1 then
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return
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end
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if skill.owner==role then
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return
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end
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if time==num then
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return
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end
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if role.element~=camp then
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if skill.owner.element~=camp then
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return
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end
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if role.job==job then
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if skill.owner.job==job then
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return
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end
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if skill.type == BattleSkillType.Special then
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@ -8654,7 +8657,7 @@ local passivityList = {
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end)
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end
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end
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role.Event:AddEvent(BattleEventName.SkillCastEnd, onSkillEnd,nil,nil,role)
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BattleLogic.Event:AddEvent(BattleEventName.SkillCastEnd, onSkillEnd,nil,nil,role)
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local function onRoundChange()
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time=0
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