助阵预设修改提交

tcx_xiyou_zeroOne_dev
wangzhenxing 2024-07-26 18:17:46 +08:00
parent f876b44ee1
commit b7cccaa0b4
3 changed files with 55 additions and 55 deletions

View File

@ -539,10 +539,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4573983830629001742
CanvasRenderer:
@ -774,10 +774,10 @@ RectTransform:
m_Father: {fileID: 1441774295091081370}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1188, y: 2112}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7935011748072397780
CanvasRenderer:
@ -1343,10 +1343,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 580, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4713829247308178245
CanvasRenderer:
@ -1536,10 +1536,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 720, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3043128608018388249
CanvasRenderer:
@ -1848,7 +1848,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &6489381859193902079
RectTransform:
m_ObjectHideFlags: 0
@ -3135,10 +3135,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 160, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2026494486082166274
CanvasRenderer:
@ -3878,10 +3878,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 370, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5309317615122532976
CanvasRenderer:
@ -4532,7 +4532,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1441774295091081370
RectTransform:
m_ObjectHideFlags: 0
@ -4906,10 +4906,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 510, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7065973308383303497
CanvasRenderer:
@ -5754,10 +5754,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 790, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3247075867676614747
CanvasRenderer:
@ -7051,10 +7051,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 440, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3428141315978654585
CanvasRenderer:
@ -9471,10 +9471,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 230, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7795520682918704533
CanvasRenderer:
@ -11310,10 +11310,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 650, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6460921918868668529
CanvasRenderer:
@ -13627,10 +13627,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 300, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5713593700809359769
CanvasRenderer:

View File

@ -182,7 +182,7 @@ GameObject:
- component: {fileID: 40983089305399210}
- component: {fileID: 8921286643075690312}
m_Layer: 5
m_Name: Gointobattle
m_Name: btn_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -871,7 +871,7 @@ GameObject:
- component: {fileID: 8604553173912674462}
- component: {fileID: 6078873676194282889}
m_Layer: 5
m_Name: Nextformation
m_Name: btn_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -2550,7 +2550,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -0.000019527812}
m_AnchoredPosition: {x: 0, y: 0.0000047600247}
m_SizeDelta: {x: 180, y: 130}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3901700674748662903

View File

@ -33,7 +33,7 @@ function this.InitTypeTaskList(_userMissionList)
userMissionList.takeTimes = _userMissionList[i].takeTimes
userMissionList.heroId = _userMissionList[i].heroId
userMissionList.lock = _userMissionList[i].lock
--LogRed("任务 类型:"..userMissionList.type.." ID:"..userMissionList.missionId.." 状态:"..userMissionList.state.." lock "..userMissionList.lock.. " progress:".._userMissionList[i].progress)
LogRed("任务 类型:"..userMissionList.type.." ID:"..userMissionList.missionId.." 状态:"..userMissionList.state.." lock "..userMissionList.lock.. " progress:".._userMissionList[i].progress)
if not TypeTaskData[_userMissionList[i].type] then
TypeTaskData[_userMissionList[i].type] = {}
end
@ -207,7 +207,7 @@ end
function this.RefreshTypeTaskInfo(taskInfoList)
for i = 1, #taskInfoList do
local taskInfo = taskInfoList[i]
--LogRed("服务器推送任务刷新type:"..taskInfo.type.."missionId:"..taskInfo.missionId.."state:"..taskInfo.state.."progress:"..taskInfo.progress.."takeTimes:"..taskInfo.takeTimes)
LogRed("服务器推送任务刷新type:"..taskInfo.type.."missionId:"..taskInfo.missionId.."state:"..taskInfo.state.."progress:"..taskInfo.progress.."takeTimes:"..taskInfo.takeTimes)
this.SetTypeTaskInfo(taskInfo.type, taskInfo.missionId, taskInfo.state, taskInfo.progress, taskInfo.takeTimes,taskInfo.heroId,taskInfo.lock)
end
Game.GlobalEvent:DispatchEvent(GameEvent.MissionDaily.OnMissionDailyChanged)
@ -319,7 +319,7 @@ function this.ResetTreasureTaskInfo(taskList)
local taskInfoList = TypeTaskData[TaskTypeDef.TreasureOfSomeBody]
for k = #taskInfoList, 1, -1 do
if taskInfoList[k].missionId == 0 then
--LogRed("服务器传来了id为0的青龙秘宝任务")
LogRed("服务器传来了id为0的青龙秘宝任务")
else
local taskConfig = ConfigManager.GetConfigData(ConfigName.TreasureSunLongTaskConfig, taskInfoList[k].missionId)
if taskConfig.Type == taskList[i].type then