[战斗]=====新灼烧预设修改
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@ -4642,7 +4642,7 @@ ParticleSystem:
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--- !u!199 &5926213014297028207
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -9385,7 +9385,7 @@ ParticleSystem:
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--- !u!199 &5926213015242681152
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -14083,7 +14083,7 @@ ParticleSystem:
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--- !u!199 &5926213015375206784
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -14809,7 +14809,7 @@ ParticleSystem:
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donutRadius: 0.2
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m_Position: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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m_Scale: {x: 0.8, y: 0, z: 1.2}
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m_Scale: {x: 0.5, y: 0, z: 0.85}
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placementMode: 0
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m_MeshMaterialIndex: 0
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m_MeshNormalOffset: 0
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@ -18790,7 +18790,7 @@ ParticleSystem:
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--- !u!199 &5926213016013014796
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -23489,7 +23489,7 @@ ParticleSystem:
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--- !u!199 &5926213016179661463
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ParticleSystemRenderer:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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