diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua index c189fa5f07..75b3d9fcd9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua @@ -174,7 +174,11 @@ function RecruitEquipPanelNew:OnShow(sortingOrder) self.sortingOrder = sortingOrder self:OnSortingOrderChange(sortingOrder) self.gameObject:SetActive(true) - self.lsthText.text = self.config.Sesc + if self.config.ShopData[1][1] == 4 then + self.lsthText.text = "意念商城" + else + self.lsthText.text = "羁绊商城" + end RecruitManager.curWishType = self.config.ShopData[1][1] self.singleConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.LotterySetting, "LotteryType", self.config.ShopData[1][1], "PerCount", 1)