diff --git a/Assets/ManagedResources/~Lua/Logic/Network.lua b/Assets/ManagedResources/~Lua/Logic/Network.lua index c3e9d62633..fc7231230a 100644 --- a/Assets/ManagedResources/~Lua/Logic/Network.lua +++ b/Assets/ManagedResources/~Lua/Logic/Network.lua @@ -9,6 +9,7 @@ function Network.New(type, socket) instance.isConnected = false + instance.waitingTimes = 0 --空闲时间 instance.maxWaitingTimes = 20 -- 最大心跳等待时间(秒) instance.bIsStartListenHeartBeat = false @@ -64,11 +65,11 @@ function Network:OnDisconnect(err) self.isConnected = false self.bIsStartListenHeartBeat = false Game.GlobalEvent:DispatchEvent(Protocal.Disconnect, self) - - + LogError("连接中断或被踢掉============================") RequestPanel.Show(Language[12111])--..err) self.socket:TryReconnect() self.ReconnectTime= Time.time + Game.Logout() end function Network:SendClientHeartBeat()